On Fri Jun 10 17:38:25 2022 +0000, Piotr Caban wrote:
D3DX10ThreadPump_AddWorkItem checks if add_work_item_count is 0 so it kind of duplicates this check (I'll push a new version since I guess it's preferred to be more explicit here).
If it's okay for you I can push that update, with two additional small patches tacked at the end.