Am 28.01.2010 21:42, schrieb Loïc Hoguin:
What would be the solution then to have a chance to get Tony's work committed if he can't/won't do the rest of the work himself
FWIW, I handed in my skilled-work paper today, so I've had some spare time today again. I just prepared a patch which implements point filtering for ARGB surfaces in D3DXLoadSurfaceFromMemory. If (and only if) that one goes in, I can submit the D3DXFilterTexture implementation which is needed for my font code to work properly. I'm going to send it to wine-patches today or tomorrow probably then.