On 11 September 2013 11:31, Stefan Dösinger stefan@codeweavers.com wrote:
@@ -1880,9 +1888,8 @@ struct wined3d_device WORD d3d_initialized : 1; WORD inScene : 1; /* A flag to check for proper BeginScene / EndScene call pairs */ WORD softwareVertexProcessing : 1; /* process vertex shaders using software or hardware */
- WORD useDrawStridedSlow : 1; WORD filter_messages : 1;
- WORD padding : 8;
- WORD padding : 1;
I don't think that's quite right.