Am Mittwoch 14 Februar 2007 10:16 schrieb Francois Gouget:
On Wed, 14 Feb 2007, Stefan Dösinger wrote: [...]
Regarding the 75% idle, I think that is comparably ok. Native ut2004 shows the same behavior. So either the games are broken, or I have a way to overpowered gpu(geforce 7600) for my cpu(athlon 64 X2 dual core 3800+).
You really need to compare that to what you get on Windows (but maybe this is what you mean by 'native ut2004' having the same problem?). Otherwise it could also mean that our some part of Wine is taking way too much CPU compared to Windows. Maybe Direct3D or too much ping pong between Wine and the Wine server, or something else.
Yes, I thought about that. Though atm I am more interested about the reported agp usage, which behaves differently in linux apps.
Actually, wined3d usually takes only 5% cpu time in nice games, the rest is split up on the game and 3d driver(usually 60% driver, 35% game). I think that windows uses some marshalling to move the driver to another thread, which will help on dual core machines.
I think its time to get a windows license for my other machine :-/