Hi,
While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=44736
Your paranoid android.
=== debian9 (32 bit WoW report) ===
d3d11: d3d11.c:5346: Test failed: Got unexpected hr 0x8876086a for query type 4. Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code (0x00000000).
=== debian9 (64 bit WoW report) ===
d3d11: d3d11.c:5951: Test succeeded inside todo block: Got unexpected PrimitivesStorageNeeded: 0. d3d11.c:5961: Test succeeded inside todo block: Got unexpected PrimitivesStorageNeeded: 0. d3d11.c:16528: Test failed: Got {-1.00787401e+00, 0.00000000e+00, 1.00000000e+00, 5.03937006e-01}, expected {-1.00000000e+00, 0.00000000e+00, 1.00000000e+00, 5.03937006e-01} at (0, 0), sub-resource 0. d3d11.c:17612: Test failed: Got {0x00000000, 0x00000000, 0x00000000, 0x00000000}, expected {0x00000000, 0xffffffff, 0x00000000, 0x00000000} at (0, 0), sub-resource 0. d3d11.c:18249: Test failed: Got 0x00000000, expected 0x7f0000ff at (0, 0, 0), sub-resource 0. d3d11.c:18260: Test failed: Got 0x00000000, expected 0xffffff00 at (0, 0, 0), sub-resource 0.
=== debian9 (build log) ===
00ac:err:d3d:wined3d_debug_callback 0xc9500: "0:29(1): error: no matching function for call to `setup_vs_output(vec4[12])'; candidates are:". 00ac:err:d3d:wined3d_debug_callback 0xc9500: "0:29(1): error: void setup_vs_output(vec4[12])". 00ac:fixme:d3d_shader:print_glsl_info_log 0:29(1): error: no matching function for call to `setup_vs_output(vec4[12])'; candidates are: 00ac:fixme:d3d_shader:print_glsl_info_log 0:29(1): error: void setup_vs_output(vec4[12])