By reading the mesa source code, a value not in the enumeration is used in the mesa code to create a rendering memory. It is found that the value is derived from the result of matching using wglChoosePixel, so I modified this piece by referring to the wglChoosePixelFormat in mesa.
Signed-off-by: Shen Fusheng shenfusheng@uniontech.com --- dlls/opengl32/wgl.c | 110 ++++++++++++++++++++++---------------------- 1 file changed, 55 insertions(+), 55 deletions(-)
diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index cf46c6dfa8a..0b15c6fce89 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -453,6 +453,7 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd) PIXELFORMATDESCRIPTOR format, best; int i, count, best_format; int bestDBuffer = -1, bestStereo = -1; + uint bestdelta = ~0U;
TRACE_(wgl)( "%p %p: size %u version %u flags %u type %u color %u %u,%u,%u,%u " "accum %u depth %u stencil %u aux %u\n", @@ -473,6 +474,7 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
for (i = 1; i <= count; i++) { + uint delta = 0; if (!wglDescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
if ((ppfd->iPixelType == PFD_TYPE_COLORINDEX) != (format.iPixelType == PFD_TYPE_COLORINDEX)) @@ -512,24 +514,34 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd) { if (((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) && ((format.dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER))) - goto found; + { + delta = 0; + goto found; + }
if (bestDBuffer != -1 && (format.dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) continue; } else if (!best_format) + { goto found; + }
/* Stereo, see the comments above. */ if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE)) { if (((ppfd->dwFlags & PFD_STEREO) != bestStereo) && ((format.dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO))) - goto found; + { + delta = 0; + goto found; + }
if (bestStereo != -1 && (format.dwFlags & PFD_STEREO) != bestStereo) continue; } else if (!best_format) + { goto found; + }
/* Below we will do a number of checks to select the 'best' pixelformat. * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers. @@ -541,74 +553,62 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
if (ppfd->cColorBits) { - if (((ppfd->cColorBits > best.cColorBits) && (format.cColorBits > best.cColorBits)) || - ((format.cColorBits >= ppfd->cColorBits) && (format.cColorBits < best.cColorBits))) - goto found; - - if (best.cColorBits != format.cColorBits) /* Do further checks if the format is compatible */ - { - TRACE( "color mismatch for iPixelFormat=%d\n", i ); - continue; - } + if (ppfd->cColorBits && format.cColorBits) + delta += 10000; + else if (ppfd->cColorBits > format.cColorBits) + delta += 100; + else if (ppfd->cColorBits < format.cColorBits) + delta++; } + if (ppfd->cAlphaBits) { - if (((ppfd->cAlphaBits > best.cAlphaBits) && (format.cAlphaBits > best.cAlphaBits)) || - ((format.cAlphaBits >= ppfd->cAlphaBits) && (format.cAlphaBits < best.cAlphaBits))) - goto found; - - if (best.cAlphaBits != format.cAlphaBits) - { - TRACE( "alpha mismatch for iPixelFormat=%d\n", i ); - continue; - } + if (ppfd->cAlphaBits && !format.cAlphaBits) + delta += 10000; + else if (ppfd->cAlphaBits > format.cAlphaBits) + delta += 100; + else if (ppfd->cAlphaBits < format.cAlphaBits) + delta++; } + if (ppfd->cDepthBits && !(ppfd->dwFlags & PFD_DEPTH_DONTCARE)) { - if (((ppfd->cDepthBits > best.cDepthBits) && (format.cDepthBits > best.cDepthBits)) || - ((format.cDepthBits >= ppfd->cDepthBits) && (format.cDepthBits < best.cDepthBits))) - goto found; - - if (best.cDepthBits != format.cDepthBits) - { - TRACE( "depth mismatch for iPixelFormat=%d\n", i ); - continue; - } + if (ppfd->cDepthBits && !format.cDepthBits) + delta += 10000; + else if (ppfd->cDepthBits > format.cDepthBits) + delta += 200; + else if (ppfd->cDepthBits < format.cDepthBits) + delta += 2; } + if (ppfd->cStencilBits) { - if (((ppfd->cStencilBits > best.cStencilBits) && (format.cStencilBits > best.cStencilBits)) || - ((format.cStencilBits >= ppfd->cStencilBits) && (format.cStencilBits < best.cStencilBits))) - goto found; - - if (best.cStencilBits != format.cStencilBits) - { - TRACE( "stencil mismatch for iPixelFormat=%d\n", i ); - continue; - } + if (ppfd->cStencilBits && !format.cStencilBits) + delta += 10000; + else if (ppfd->cStencilBits > format.cStencilBits) + delta += 400; + else if (ppfd->cStencilBits < format.cStencilBits) + delta++; } + if (ppfd->cAuxBuffers) { - if (((ppfd->cAuxBuffers > best.cAuxBuffers) && (format.cAuxBuffers > best.cAuxBuffers)) || - ((format.cAuxBuffers >= ppfd->cAuxBuffers) && (format.cAuxBuffers < best.cAuxBuffers))) - goto found; - - if (best.cAuxBuffers != format.cAuxBuffers) - { - TRACE( "aux mismatch for iPixelFormat=%d\n", i ); - continue; - } + if (ppfd->cAuxBuffers && !format.cAuxBuffers) + delta += 10000; + else if (ppfd->cAuxBuffers > format.cAuxBuffers) + delta += 400; + else if (ppfd->cAuxBuffers < format.cAuxBuffers) + delta++; } - if (ppfd->dwFlags & PFD_DEPTH_DONTCARE && format.cDepthBits < best.cDepthBits) - goto found; - - continue;
found: - best_format = i; - best = format; - bestDBuffer = format.dwFlags & PFD_DOUBLEBUFFER; - bestStereo = format.dwFlags & PFD_STEREO; + if (delta < bestdelta) + { + best_format = i; + bestdelta = delta; + if (bestdelta == 0) + break; + } }
TRACE( "returning %u\n", best_format );