Hello,
So I recently received an email informing me that I have the option of refining or improving the list of D3DX functions that I came up with for my proposal. My current time line and list isn't a very good one to say the least. Basically, in the interest of time, I put together the proposal by grabbing a set of functions I saw in spec files marked with 'stub' without much thought.
Clearly that wasn't optimal, so I'm pretty happy that I don't have to stick with that poorly put together list. It doesn't really represent my best work, and I'd like to do better, so I'm reaching out here in hopes that someone can point me in the right direction on how to start compiling a more meaningful list and time line to go with it.
My idea right now is just to look at the stubs and cross reference that with MSDN to try and get a grasp of how they might be implemented and move on from there. maybe the MSDN documentation can help me find related functions that would make sense to work on together?
Just so anyone reading this has something to work with, I'll attach a draft of my proposal[1]. It should be identical to the one I submitted.
[1] https://docs.google.com/document/d/1kjWMNBX8xba_MlTOYgoh2DMBLdWZA3wDQPBvI5sN...
Thanks for the help,
Kieran Duggan