Am Donnerstag, 26. Mai 2022, 00:55:56 EAT schrieb Marvin:
../wine/dlls/wined3d/texture.c:839:13: error: too many arguments to function ‘wined3d_resource_memory_colour_fill’ Task: The win32 Wine build failed
I have no idea what Marvin is smoking here. Did the testbot confused different versions of the merge request?
I can't reproduce it here, and the invocation and prototype look like they match too:
void wined3d_resource_memory_colour_fill(struct wined3d_resource *resource, const struct wined3d_map_desc *map, const struct wined3d_color *colour, const struct wined3d_box *box, bool full_subresource) DECLSPEC_HIDDEN;
wined3d_resource_memory_colour_fill(&texture->resource, &map, &black, &box, true);