When coding with OpenGL/Wine you cannot initialize OpenGL into a static window or any non-fullsize window because of an issue in Wine.
From what I remember on my investigations on this issue, if you want
windowed OpenGL working in Wine, you need to add the WS_CLIPSIBLINGS flag to the window (or DC) that should be used for GL rendering. Otherwise, there is a 'bug' in Wine's GL driver which makes the GL drawable invisible.
Lionel