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Hi,
We're using real Windows machines, yeah. The driver is a big part of d3d, so you want an AMD or Nvidia GPU, not virtualbox (which uses wined3d) or vmware. Intel GPUs have known problems that break some games.
Stefan
Am 24. November 2016 16:18:29 GMT+00:00, schrieb Fabian Maurer dark.shadow4@web.de:
Hello Wine-Devel,
It might be a stupid question, but how do you test the Direct3D implementation? I don't mean the conformance tests, these too need to get the data somewhere. So you probably have a windows running somewhere.
I currently I don't have a windows machine to test on though. Only a Virtualbox VM, and this doesn't offer (reliable) 3D acceleration for DX
Do you have your own windows machine dedicated to this, or how do you do it?
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