Am Dienstag, 31. Januar 2012, 17:29:23 schrieb Ralph Little:
Hi, I'm looking at bug #9672 again in the The Sims. The app crashes early on during initialisation in DirectDraw. The problem occurs after CreateSurface returns an error, since it would appear that the DDSURFACEDESC passed into the call is foobar. This would lead me to conclude that something on the lead up to that call is precipitating that rogue call. From looking at the bug report(ddsurfacedesc.ddpfPixelFormat.dwFlags = 0) I
think it's worth writing a test to see how Windows responds to the CreateSurface call before spending too much time debugging this. It is quite possible that Windows creates the surface just fine.