Charles Davis cdavis5x@gmail.com writes:
By the way, I can tell you right now that WoW64 won’t work quite yet. Mac OS has no separate lib32/lib64 directories, so we need to produce fat DLLs. I have another patch (also attached) to teach kernel32 to recognize fat binaries, but there’s no build system infrastructure for making fat DLLs yet. If you want to try out WoW64, you’ll have to do that manually with lipo(1). (I’ve actually submitted this second patch, but AJ hasn’t taken it. I guess he’s unconvinced that it’s correct. Maybe if we try out WoW64 and it works, he’ll be more convinced. ;)
You'd have to make a more convincing argument for this. Not having lib32/lib64 is not an issue since Wine is looking for dlls in its own directory anyway. It would be trivial to use lib/wine32 and lib/wine64 or some similar scheme.