On Thu, 7 Jan 2021 at 20:44, RĂ©mi Bernon rbernon@codeweavers.com wrote:
diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 78a16a90252..43155bfb79a 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -43,7 +43,8 @@ struct resource_readback { ID3D10Resource *resource; D3D10_MAPPED_TEXTURE2D map_desc;
- unsigned int width, height;
- unsigned int pitch, width, height;
- void *data;
};
struct figure @@ -336,6 +337,9 @@ static void get_surface_readback(IDXGISurface *surface, struct resource_readback
hr = ID3D10Texture2D_Map((ID3D10Texture2D *)rb->resource, 0, D3D10_MAP_READ, 0, &rb->map_desc); ok(SUCCEEDED(hr), "Failed to map texture, hr %#x.\n", hr);
- rb->pitch = rb->map_desc.RowPitch;
- rb->data = rb->map_desc.pData;
}
The "map_desc" field in struct resource_readback should be superfluous now, right?