2008/10/6 Austin English austinenglish@gmail.com:
- if(DepthStencilFormat != WINED3DFMT_D24S8)
FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
- if(DepthStencilFormat != WINED3DFMT_D24S8) {
if (warn) {
FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
warn = FALSE;
}
- }
Style issues aside, I don't think so. That FIXME is quite valid, and doesn't get printed *that* often. If you don't want to see the output, run with WINEDEBUG=-all, it should give a small performance boost as well.