From: Conor McCarthy cmccarthy@codeweavers.com
Specifying UINT_MAX here is equivalent to specifying the remaining layers for the mip-level.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- v2: Adjusted commit message. This supersedes patch 214660.
libs/vkd3d/resource.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 705e720f..1c667aa0 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2967,7 +2967,8 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor, case D3D12_UAV_DIMENSION_TEXTURE3D: vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_3D; vkd3d_desc.miplevel_idx = desc->u.Texture3D.MipSlice; - if (desc->u.Texture3D.FirstWSlice || desc->u.Texture3D.WSize != resource->desc.DepthOrArraySize) + if (desc->u.Texture3D.FirstWSlice || (desc->u.Texture3D.WSize != resource->desc.DepthOrArraySize + && desc->u.Texture3D.WSize != UINT_MAX)) FIXME("Unhandled depth view %u-%u.\n", desc->u.Texture3D.FirstWSlice, desc->u.Texture3D.WSize); break;