2009/10/20 Dan Kegel dank@kegel.com:
coming commits for the day. The code was compiled with -O0 -g to give detailed stacks.
Does that still inline functions? I was looking at this one (and the resulting crash?):
Invalid write of size 4 at ??? (in /dev/zero) by init_format_filter_info (utils.c:947) by initPixelFormats (utils.c:1132) by InitAdapters (directx.c:4721) by WineDirect3DCreate (wined3d_main.c:71) by Direct3DCreate8 (d3d8_main.c:48) by test_refcount (device.c:316) by func_device (device.c:1484) by run_test (test.h:535) by main (test.h:585) Address 0x10506c54 is not stack'd, malloc'd or (recently) free'd
but from the log it's not entirely clear to me where the actual write happens.