On Thu, 24 Oct 2019 at 19:15, Zhiyi Zhang zzhang@codeweavers.com wrote:
We also need to define what 'adapter' actually means in wined3d. I think we should define it as the physical GPU. So instead of 'wined3d_adapter_get_display_mode' we should have 'wined3d_output_get_display_mode'
Yes, that sounds correct to me. I don't think that change necessarily needs to happen in a single step, but you certainly could if it's easy enough.