Thanks for fixing these up, they look good to me. However this patch introduces a test failure:
dinput.c:573: Test succeeded inside todo block: No device should be available after action mapping available=0 dinput.c:596: Test succeeded inside todo block: This user should own no devices owned=0
This is obviously fixed by your 4/4 patch, but we like to keep the tests clean in every commit. It's fine to squash the test changes into the code changes to create a 2-patch sequence with no test failures. Then I think it should be good to go in.
Thanks, Andrew
On Thu, Mar 02, 2017 at 12:11:24AM +0200, Jetro Jormalainen wrote:
EnumDevicesBySemantics enums only devices with given username when DIEDBSFL_THISUSER is set and only unowned devices when DIEDBSFL_AVAILABLEDEVICES is set.
v2: Fixed problems noted by Andrew Eikum.
Tested on Arch Linux and Rally Trophy Demo.
Signed-off-by: Jetro Jormalainen jje-wine@jv.jetro.fi
dlls/dinput/dinput_main.c | 111 +++++++++++++++++++++++++++++++++++++++------- 1 file changed, 96 insertions(+), 15 deletions(-)
diff --git a/dlls/dinput/dinput_main.c b/dlls/dinput/dinput_main.c index 2bf9f38ba4..a59217472c 100644 --- a/dlls/dinput/dinput_main.c +++ b/dlls/dinput/dinput_main.c @@ -923,6 +923,47 @@ static HRESULT WINAPI IDirectInput8WImpl_FindDevice(LPDIRECTINPUT8W iface, REFGU return IDirectInput2WImpl_FindDevice( &This->IDirectInput7W_iface, rguid, pszName, pguidInstance ); }
+static BOOL should_enumerate_device(const WCHAR *username, DWORD dwFlags,
- struct list *device_players, REFGUID guid)
+{
- BOOL should_enumerate = TRUE;
- struct DevicePlayer *device_player;
- /* Check if user owns this device */
- if (dwFlags & DIEDBSFL_THISUSER && username && *username)
- {
should_enumerate = FALSE;
LIST_FOR_EACH_ENTRY(device_player, device_players, struct DevicePlayer, entry)
{
if (IsEqualGUID(&device_player->instance_guid, guid))
{
if (*device_player->username && !lstrcmpW(username, device_player->username))
return TRUE; /* Device username matches */
break;
}
}
- }
- /* Check if this device is not owned by anyone */
- if (dwFlags & DIEDBSFL_AVAILABLEDEVICES) {
BOOL found = FALSE;
should_enumerate = FALSE;
LIST_FOR_EACH_ENTRY(device_player, device_players, struct DevicePlayer, entry)
{
if (IsEqualGUID(&device_player->instance_guid, guid))
{
if (*device_player->username)
found = TRUE;
break;
}
}
if (!found)
return TRUE; /* Device does not have a username */
- }
- return should_enumerate;
+}
static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics( LPDIRECTINPUT8A iface, LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, @@ -939,6 +980,7 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics( int device_count = 0; int remain; DIDEVICEINSTANCEA *didevis = 0;
WCHAR *username_w = 0;
FIXME("(this=%p,%s,%p,%p,%p,%04x): semi-stub\n", This, debugstr_a(ptszUserName), lpdiActionFormat, lpCallback, pvRef, dwFlags);
@@ -955,6 +997,14 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
didevi.dwSize = sizeof(didevi);
- if (ptszUserName)
- {
int len = MultiByteToWideChar(CP_ACP, 0, ptszUserName, -1, 0, 0);
username_w = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR)*len);
MultiByteToWideChar(CP_ACP, 0, ptszUserName, -1, username_w, len);
- }
- /* Enumerate all the joysticks */ for (i = 0; i < NB_DINPUT_DEVICES; i++) {
@@ -968,7 +1018,8 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
/* Default behavior is to enumerate attached game controllers */ enumSuccess = dinput_devices[i]->enum_deviceA(DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY | dwFlags, &didevi, This->dwVersion, j);
if (enumSuccess == S_OK)
if (enumSuccess == S_OK &&
should_enumerate_device(username_w, dwFlags, &This->device_players, &didevi.guidInstance)) { if (device_count++) didevis = HeapReAlloc(GetProcessHeap(), 0, didevis, sizeof(DIDEVICEINSTANCEA)*device_count);
@@ -980,8 +1031,15 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics( }
remain = device_count;
- /* Add keyboard and mouse to remaining device count */ if (!(dwFlags & DIEDBSFL_FORCEFEEDBACK))
remain += sizeof(guids)/sizeof(guids[0]);
{
for (i = 0; i < sizeof(guids) / sizeof(guids[0]); i++)
{
if (should_enumerate_device(username_w, dwFlags, &This->device_players, guids[i]))
remain++;
}
}
for (i = 0; i < device_count; i++) {
@@ -991,26 +1049,38 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics( if (lpCallback(&didevis[i], lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP) { HeapFree(GetProcessHeap(), 0, didevis);
HeapFree(GetProcessHeap(), 0, username_w); return DI_OK; }
}
HeapFree(GetProcessHeap(), 0, didevis);
- if (dwFlags & DIEDBSFL_FORCEFEEDBACK) return DI_OK;
if (dwFlags & DIEDBSFL_FORCEFEEDBACK)
{
HeapFree(GetProcessHeap(), 0, username_w);
return DI_OK;
}
/* Enumerate keyboard and mouse */ for(i=0; i < sizeof(guids)/sizeof(guids[0]); i++) {
callbackFlags = diactionformat_priorityA(lpdiActionFormat, actionMasks[i]);
if (should_enumerate_device(username_w, dwFlags, &This->device_players, guids[i]))
{
callbackFlags = diactionformat_priorityA(lpdiActionFormat, actionMasks[i]);
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);
if (lpCallback(&didevi, lpdid, callbackFlags, sizeof(guids)/sizeof(guids[0]) - (i+1), pvRef) == DIENUM_STOP)
return DI_OK;
if (lpCallback(&didevi, lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP)
{
HeapFree(GetProcessHeap(), 0, username_w);
return DI_OK;
}
}
}
HeapFree(GetProcessHeap(), 0, username_w); return DI_OK;
}
@@ -1049,7 +1119,8 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics(
/* Default behavior is to enumerate attached game controllers */ enumSuccess = dinput_devices[i]->enum_deviceW(DI8DEVCLASS_GAMECTRL, DIEDFL_ATTACHEDONLY | dwFlags, &didevi, This->dwVersion, j);
if (enumSuccess == S_OK)
if (enumSuccess == S_OK &&
should_enumerate_device(ptszUserName, dwFlags, &This->device_players, &didevi.guidInstance)) { if (device_count++) didevis = HeapReAlloc(GetProcessHeap(), 0, didevis, sizeof(DIDEVICEINSTANCEW)*device_count);
@@ -1061,8 +1132,15 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics( }
remain = device_count;
- /* Add keyboard and mouse to remaining device count */ if (!(dwFlags & DIEDBSFL_FORCEFEEDBACK))
remain += sizeof(guids)/sizeof(guids[0]);
{
for (i = 0; i < sizeof(guids) / sizeof(guids[0]); i++)
{
if (should_enumerate_device(ptszUserName, dwFlags, &This->device_players, guids[i]))
remain++;
}
}
for (i = 0; i < device_count; i++) {
@@ -1083,13 +1161,16 @@ static HRESULT WINAPI IDirectInput8WImpl_EnumDevicesBySemantics( /* Enumerate keyboard and mouse */ for(i=0; i < sizeof(guids)/sizeof(guids[0]); i++) {
callbackFlags = diactionformat_priorityW(lpdiActionFormat, actionMasks[i]);
if (should_enumerate_device(ptszUserName, dwFlags, &This->device_players, guids[i]))
{
callbackFlags = diactionformat_priorityW(lpdiActionFormat, actionMasks[i]);
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);
IDirectInput_CreateDevice(iface, guids[i], &lpdid, NULL);
IDirectInputDevice_GetDeviceInfo(lpdid, &didevi);
if (lpCallback(&didevi, lpdid, callbackFlags, sizeof(guids)/sizeof(guids[0]) - (i+1), pvRef) == DIENUM_STOP)
return DI_OK;
if (lpCallback(&didevi, lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP)
return DI_OK;
}
}
return DI_OK;
-- 2.11.0