On Fri, Dec 17, 2021 at 10:21 PM Zebediah Figura (she/her) zfigura@codeweavers.com wrote:
On 12/17/21 13:12, Francisco Casas wrote:
Signed-off-by: Francisco Casas fcasas@codeweavers.com
libs/vkd3d-shader/hlsl_sm4.c | 54 ++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 2458018f..07bbd376 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -727,6 +727,46 @@ static enum vkd3d_sm4_resource_type sm4_resource_dimension(const struct hlsl_typ } }
+struct sm4_instruction_modifier +{
- enum vkd3d_sm4_instruction_modifier type;
- union
- {
struct
{
int u,v,w;
} aoffimmi;
- };
+};
+static uint32_t sm4_encode_instruction_modifier(struct sm4_instruction_modifier imod)
This should be a const pointer instead, I think.
+{
- uint32_t word = 0;
- word |= VKD3D_SM4_MODIFIER_MASK & imod.type;
- switch (imod.type)
- {
case VKD3D_SM4_MODIFIER_AOFFIMMI:
assert(-8 <= imod.aoffimmi.u && imod.aoffimmi.u <= 7);
assert(-8 <= imod.aoffimmi.v && imod.aoffimmi.v <= 7);
assert(-8 <= imod.aoffimmi.w && imod.aoffimmi.w <= 7);
word |= ((uint32_t)imod.aoffimmi.u & 0xf) << VKD3D_SM4_AOFFIMMI_U_SHIFT;
word |= ((uint32_t)imod.aoffimmi.v & 0xf) << VKD3D_SM4_AOFFIMMI_V_SHIFT;
word |= ((uint32_t)imod.aoffimmi.w & 0xf) << VKD3D_SM4_AOFFIMMI_W_SHIFT;
break;
default:
FIXME("Unhandled instruction modifier %#x.\n", imod.type);
return 0;
break;
- }
- return word;
+}
- struct sm4_register { enum vkd3d_sm4_register_type type;
@@ -741,6 +781,9 @@ struct sm4_instruction { enum vkd3d_sm4_opcode opcode;
- struct sm4_instruction_modifier modifiers[1];
- unsigned int modifier_count;
struct { struct sm4_register reg;
@@ -913,6 +956,7 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st uint32_t token = instr->opcode; unsigned int size = 1, i, j;
- size += instr->modifier_count; for (i = 0; i < instr->dst_count; ++i) size += sm4_register_order(&instr->dsts[i].reg); for (i = 0; i < instr->src_count; ++i)
@@ -920,8 +964,18 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st size += instr->idx_count;
token |= (size << VKD3D_SM4_INSTRUCTION_LENGTH_SHIFT);
- token |= ((0 < instr->modifier_count) << 31);
Ech, this is hard to read, how about a simpler:
if (instr->modifier_count > 0) token |= VKD3D_SM4_INSTRUCTION_MODIFIER;
Or even
if (instr->modifier_count) token |= VKD3D_SM4_INSTRUCTION_MODIFIER;