2016-11-24 19:00 GMT+01:00 Francois Gouget fgouget@codeweavers.com:
So we still have a failure for d3d9:device and d3d9:visual. Are those still related to the window manager?
The d3d9:device failure seems to have disappeared in the latest two builds. Let's see if that sticks.
The visual test failure is not WM-related. It has to do with NaN handling in GLSL shaders and it's probably a driver bug (for reference, I can reproduce it here and it disappears when running the test with R600_DEBUG=nosb). I never got around to trying to figure out the issue, maybe I'll manage to this time...