Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d8/device.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 19dc844ee2..481f4f3846 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2165,8 +2165,18 @@ static HRESULT WINAPI d3d8_device_GetTexture(IDirect3DDevice8 *iface, DWORD stag if (!texture) return D3DERR_INVALIDCALL;
+ if (stage >= WINED3DVERTEXTEXTURESAMPLER0 && stage <= WINED3DVERTEXTEXTURESAMPLER3) + stage -= (WINED3DVERTEXTEXTURESAMPLER0 - WINED3D_MAX_FRAGMENT_SAMPLERS); + + if (stage >= WINED3D_MAX_COMBINED_SAMPLERS) + { + WARN("Ignoring invalid stage %u.\n", stage); + *texture = NULL; + return D3D_OK; + } + wined3d_mutex_lock(); - if ((wined3d_texture = wined3d_device_get_texture(device->wined3d_device, stage))) + if ((wined3d_texture = wined3d_stateblock_get_state(device->state)->textures[stage])) { texture_impl = wined3d_texture_get_parent(wined3d_texture); *texture = &texture_impl->IDirect3DBaseTexture8_iface;