Hi.. i'm new in the list but i want to contribute in devel and testing with the wine team. I found this problem and i try to fix it, but i post to list because this problem can affect to other wine parts.
WINEDEBUG variable was setted to all Executed Command: wine PES5.EXE
Trace ----- CUT HERE ----- 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps (0x17be04, 0x7c01c130) 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps Filling vendor string NVIDIA Corporation 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VENDOR ("NVIDIA Corporation")->(0x10de) 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VERSION ("2.0.2 NVIDIA 87.62")->10.8762->(0x000a223a) 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_RENDERER ("GeForce 6600 GT/AGP/SSE2/3DNOW!")->(0x0250) 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps ClipPlanes support - num Planes=6 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps Lights support - max lights=8 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum texture size support - max texture size=4096 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum point size support - max texture size=1.000000 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_Extensions reported: 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_color_buffer_float 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_depth_texture 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_draw_buffers 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Pixel Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Pixel Shader support - GL_MAX_TEXTURE_IMAGE_UNITS_ARB=16 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Pixel Shader support - max float constants=256 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program_shadow 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_shader 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB_fragment_shader (GLSL) support - max float ps constants=512 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_half_float_pixel 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_imaging 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB imaging support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multisample 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Multisample support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multitexture 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Multitexture support - GL_MAX_TEXTURE_UNITS_ARB=4 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_occlusion_query 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Occlusion Query support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_pixel_buffer_object 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Pixel Buffer support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_parameters 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Point parameters support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_sprite 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB point sprite support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shadow 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shader_objects 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shading_language_100 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_border_clamp 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture border clamp support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_compression 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture Compression support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_cube_map 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture Cube Map support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps IMPLIED: NVIDIA (NV) Texture Gen Reflection support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_add 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture Env Add support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_combine 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture Env combine support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_dot3 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Dot3 support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_float 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_mirrored_repeat 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Texture mirrored repeat support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_non_power_of_two 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_rectangle 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_transpose_matrix 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_buffer_object 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Vertex Buffer support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_program 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Vertex Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB Vertex Shader support - max float constants=256 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_shader 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ARB_vertex_shader (GLSL) support - max float vs constants=256 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_window_pos 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_draw_buffers 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_float 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_mirror_once 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: ATI Texture Mirror Once support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_S3_s3tc 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_add 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture Env Add support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_abgr 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_bgra 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_color 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_equation_separate 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_func_separate 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_minmax 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_subtract 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_compiled_vertex_array 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_Cg_shader 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_depth_bounds_test 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_range_elements 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_fog_coord 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Fog coord support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_object 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Frame Buffer Object support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_multi_draw_arrays 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_depth_stencil 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_pixels 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_pixel_buffer_object 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_point_parameters 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Point parameters support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_rescale_normal 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_secondary_color 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Secondary coord support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_separate_specular_color 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_shadow_funcs 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_two_side 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Stencil two side support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_wrap 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Stencil wrap support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture3D 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_s3tc 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture S3TC compression support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_cube_map 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_edge_clamp 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_combine 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture Env combine support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_dot3 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Dot3 support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_filter_anisotropic 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture Anisotropic filter support. GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 16 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture LOD support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod_bias 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: EXT Texture LOD bias support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_mirror_clamp 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_object 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_sRGB 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_timer_query 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_vertex_array 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_HP_occlusion_test 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_rasterpos_clip 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_texture_mirrored_repeat 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_KTX_buffer_region 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_blend_square 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_copy_depth_to_color 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_depth_clamp 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fence 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_float_buffer 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fog_distance 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Fog Distance support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Pixel Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program_option 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Pixel Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program2 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Pixel Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_half_float 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_light_max_exponent 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_multisample_filter_hint 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_occlusion_query 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Occlusion Query (3) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_packed_depth_stencil 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_pixel_data_range 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_point_sprite 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_primitive_restart 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Register combiners (1) support - GL_MAX_GENERAL_COMBINERS_NV=8 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners2 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Register combiners (2) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texgen_reflection 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Texture Gen Reflection support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_compression_vtc 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_env_combine4 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Texture Env combine (4) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_expand_normal 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_rectangle 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Texture Shader (1) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader2 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Texture Shader (2) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader3 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Texture Shader (3) support 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range2 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Vertex Shader support - version=10 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program1_1 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Vertex Shader support - version=11 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Vertex Shader support - version=20 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2_option 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Vertex Shader support - version=20 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program3 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: NVIDIA (NV) Vertex Shader support - version=20 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NVX_conditional_render 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_generate_mipmap 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_texture_lod 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_depth_texture 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_shadow 0009:trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SUN_slice_accum 0009:trace:d3d:IWineD3DImpl_FillGLCaps extension detection call ok directx.c / 774 0009:Call ntdll.RtlAllocateHeap(00110000,00000000,00000014) ret=7ec142bc 0009:err:heap:HEAP_ValidateInUseArena Heap 0x110000: invalid in-use arena magic for 0x17c228 Heap: 0x110000 Next: 0x3e30000 Sub-heaps: 0x110000 Free lists: Block Stat Size Id 0x110038 free 00000010 prev=0x17c228 next=0x110048 0x110048 free 00000020 prev=0x110038 next=0x110058 0x110058 free 00000030 prev=0x110048 next=0x110068 0x110068 free 00000040 prev=0x110058 next=0x110078 0x110078 free 00000060 prev=0x110068 next=0x110088 0x110088 free 00000080 prev=0x110078 next=0x110098 0x110098 free 00000100 prev=0x110088 next=0x1100a8 0x1100a8 free 00000200 prev=0x110098 next=0x1100b8 0x1100b8 free 00000400 prev=0x1100a8 next=0x17aa60 0x1100c8 free 00001000 prev=0x17aa60 next=0x1100d8 0x1100d8 free ffffffff prev=0x1100c8 next=0x17c228
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Regards, and sorry for my english Diego