Hi Anton,
On 03/28/2018 05:31 PM, Anton Romanov wrote:
diff --git a/dlls/wmp/player.c b/dlls/wmp/player.c index 3d0df96bd8..b3da663637 100644 --- a/dlls/wmp/player.c +++ b/dlls/wmp/player.c @@ -20,9 +20,12 @@
#include "wine/debug.h" #include <nserror.h> +#include "wmpids.h"
WINE_DEFAULT_DEBUG_CHANNEL(wmp);
+static void update_state(WindowsMediaPlayer *wmp, LONG type, LONG state);
How about moving implementation here to avoid forward declaration?
static inline WMPMedia *impl_from_IWMPMedia(IWMPMedia *iface) { return CONTAINING_RECORD(iface, WMPMedia, IWMPMedia_iface); @@ -125,14 +128,20 @@ static HRESULT WINAPI WMPPlayer4_put_URL(IWMPPlayer4 *iface, BSTR url) if(url == NULL) { return E_POINTER; }
- hres = create_media_from_url(url, &media);
- if (SUCCEEDED(hres)) {
update_state(This, DISPID_WMPCOREEVENT_PLAYSTATECHANGE, WMP_PLAY_STATE_TRANSITIONING); hres = IWMPPlayer4_put_currentMedia(iface, media); IWMPMedia_Release(media); /* put will addref */
update_state(This, DISPID_WMPCOREEVENT_PLAYSTATECHANGE, WMP_PLAY_STATE_READY);
Should we report ready state if put_currentMedia fails?
@@ -191,9 +200,13 @@ static HRESULT WINAPI WMPPlayer4_put_currentMedia(IWMPPlayer4 *iface, IWMPMedia if(pMedia == NULL) { return E_POINTER; }
- update_state(This, DISPID_WMPCOREEVENT_OPENSTATECHANGE, WMP_OPEN_STATE_PLAYLIST_CHANGING); if(This->wmpmedia != NULL) { IWMPMedia_Release(This->wmpmedia); }
- update_state(This, DISPID_WMPCOREEVENT_OPENSTATECHANGE, WMP_OPEN_STATE_PLAYLIST_CHANGED);
- update_state(This, DISPID_WMPCOREEVENT_OPENSTATECHANGE, WMP_OPEN_STATE_PLAYLIST_OPEN_NO_MEDIA);
- This->wmpmedia = pMedia; IWMPMedia_AddRef(This->wmpmedia); return S_OK;
@@ -1388,19 +1401,31 @@ static HRESULT WINAPI WMPControls_play(IWMPControls *iface) CLSCTX_INPROC_SERVER, &IID_IGraphBuilder, (void **)&This->filter_graph);
update_state(This, DISPID_WMPCOREEVENT_OPENSTATECHANGE, WMP_OPEN_STATE_OPENING_UNKNOWN_URL);
if (SUCCEEDED(hres)) hres = IGraphBuilder_RenderFile(This->filter_graph, media->url, NULL); if (SUCCEEDED(hres)) hres = IGraphBuilder_QueryInterface(This->filter_graph, &IID_IMediaControl, (void**)&This->media_control);
update_state(This, DISPID_WMPCOREEVENT_OPENSTATECHANGE, WMP_OPEN_STATE_MEDIA_OPEN);
It's similar, is it right in case of loading error?
diff --git a/dlls/wmp/tests/media.c b/dlls/wmp/tests/media.c index 6e4a0c170f..f98a60fbfd 100644 --- a/dlls/wmp/tests/media.c +++ b/dlls/wmp/tests/media.c @@ -19,9 +19,42 @@ #include <wmp.h> #include <olectl.h> #include <nserror.h> +#include <wmpids.h> +#include <math.h>
#include "wine/test.h"
+#define DEFINE_EXPECT(func) \
- static BOOL expect_ ## func = FALSE, called_ ## func = FALSE
+#define SET_EXPECT(func) \
- expect_ ## func = TRUE
+#define CHECK_EXPECT(func) \
- do { \
ok(expect_ ##func, "unexpected call " #func "\n"); \
called_ ## func = TRUE; \
- }while(0)
+#define CHECK_CALLED(func) \
- do { \
ok(called_ ## func, "expected " #func "\n"); \
expect_ ## func = called_ ## func = FALSE; \
- }while(0)
+#define CHECK_CALLED_OR_BROKEN(func) \
- do { \
ok(called_ ## func || broken(TRUE), "expected " #func "\n"); \
expect_ ## func = called_ ## func = FALSE; \
- }while(0)
+DEFINE_EXPECT(PLAYSTATE_CHANGE); +DEFINE_EXPECT(OPENSTATE_CHANGE);
+static BOOL open_state; +static BOOL play_state; +static HANDLE playing_event;
static const WCHAR mp3file[] = {'t','e','s','t','.','m','p','3',0}; static inline WCHAR *load_resource(const WCHAR *name) { @@ -48,14 +81,114 @@ static inline WCHAR *load_resource(const WCHAR *name) return pathW; }
+static ULONG WINAPI Dispatch_AddRef(IDispatch *iface) +{
- return 2;
+}
+static ULONG WINAPI Dispatch_Release(IDispatch *iface) +{
- return 1;
+}
+static HRESULT WINAPI Dispatch_GetTypeInfoCount(IDispatch *iface, UINT *pctinfo) +{
- ok(0, "unexpected call\n");
- return E_NOTIMPL;
+}
+static HRESULT WINAPI Dispatch_GetTypeInfo(IDispatch *iface, UINT iTInfo, LCID lcid,
ITypeInfo **ppTInfo)
+{
- ok(0, "unexpected call\n");
- return E_NOTIMPL;
+}
+static HRESULT WINAPI Dispatch_GetIDsOfNames(IDispatch *iface, REFIID riid, LPOLESTR *rgszNames,
UINT cNames, LCID lcid, DISPID *rgDispId)
+{
- ok(0, "unexpected call\n");
- return E_NOTIMPL;
+}
+static HRESULT WINAPI WMPOCXEvents_QueryInterface(IDispatch *iface, REFIID riid, void **ppv) +{
- *ppv = NULL;
- if(IsEqualGUID(&IID__WMPOCXEvents, riid) || IsEqualGUID(&IID_IDispatch, riid)) {
*ppv = iface;
return S_OK;
- }
- ok(0, "unexpected riid %s\n", wine_dbgstr_guid(riid));
- return E_NOINTERFACE;
+}
+static HRESULT WINAPI WMPOCXEvents_Invoke(IDispatch *iface, DISPID dispIdMember, REFIID riid,
LCID lcid, WORD wFlags, DISPPARAMS *pDispParams, VARIANT *pVarResult,
EXCEPINFO *pExcepInfo, UINT *puArgErr)
+{
- switch(dispIdMember) {
/* Uncomment below traces to debug wmp events */
case DISPID_WMPCOREEVENT_OPENSTATECHANGE:
CHECK_EXPECT(OPENSTATE_CHANGE);
open_state = V_UI4(pDispParams->rgvarg);
if (winetest_debug > 1)
trace("DISPID_WMPCOREEVENT_OPENSTATECHANGE, %d\n", V_UI4(pDispParams->rgvarg));
break;
case DISPID_WMPCOREEVENT_PLAYSTATECHANGE:
CHECK_EXPECT(PLAYSTATE_CHANGE);
play_state = V_UI4(pDispParams->rgvarg);
if (play_state == WMP_PLAY_STATE_PLAYING) {
SetEvent(playing_event);
}
if (winetest_debug > 1)
trace("DISPID_WMPCOREEVENT_PLAYSTATECHANGE, %d\n", V_UI4(pDispParams->rgvarg));
break;
How about adding more specific tests? You could split CHECK_EXPECT into actual states, so it would be like CHECK_EXPECT(OpenStateChange_MediaChanging), CHECK_EXPECT(PlatStateChange_Waiting) and alike.
@@ -87,22 +232,70 @@ static void test_wmp(void)
filename = SysAllocString(load_resource(mp3file));
SET_EXPECT(OPENSTATE_CHANGE);
SET_EXPECT(PLAYSTATE_CHANGE); hres = IWMPPlayer4_put_URL(player4, filename); ok(hres == S_OK, "IWMPPlayer4_put_URL failed: %08x\n", hres);
CHECK_CALLED(OPENSTATE_CHANGE);
CHECK_CALLED(PLAYSTATE_CHANGE);
SET_EXPECT(PLAYSTATE_CHANGE);
SET_EXPECT(OPENSTATE_CHANGE); hres = IWMPControls_play(controls);
ok(hres == S_OK, "IWMPControls_play failed: %08x\n", hres);
{
MSG msg;
DWORD start_time = GetTickCount();
DWORD dwTimeout = 5000;
HANDLE handles[1];
handles[0] = playing_event;
do {
DWORD now = GetTickCount();
res = MsgWaitForMultipleObjectsEx(1, handles, start_time + dwTimeout - now,
QS_ALLINPUT ,MWMO_ALERTABLE | MWMO_INPUTAVAILABLE);
if (res == WAIT_OBJECT_0 + 1) {
GetMessageW(&msg, 0, 0, 0);
if (winetest_debug > 1)
trace("Dispatching %d\n", msg.message);
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
while (res == WAIT_OBJECT_0 + 1);
ok(res == WAIT_OBJECT_0 || broken(res == WAIT_TIMEOUT), "Timed out while waiting for media to become ready\n");
}
if (res == WAIT_TIMEOUT) {
/* This happens on Vista Ultimate 64 vms
* I have been unable to find out source of this behaviour */
win_skip("Failed to transition media to playing state.\n");
goto playback_skip;
}
CHECK_CALLED(OPENSTATE_CHANGE);
CHECK_CALLED(PLAYSTATE_CHANGE);
SET_EXPECT(OPENSTATE_CHANGE); todo_wine ok(FALSE || broken(TRUE), "WMP in wine changes open state when stopping\n");
This looks bad. If you change tests as I mentioned above, you can just add todo_wine where appropriate.
SET_EXPECT(PLAYSTATE_CHANGE); hres = IWMPControls_stop(controls); ok(hres == S_OK, "IWMPControls_stop failed: %08x\n", hres);
CHECK_CALLED(PLAYSTATE_CHANGE);
/* Already Stopped */ hres = IWMPControls_stop(controls); ok(hres == NS_S_WMPCORE_COMMAND_NOT_AVAILABLE, "IWMPControls_stop is available: %08x\n", hres);
SET_EXPECT(OPENSTATE_CHANGE);
SET_EXPECT(PLAYSTATE_CHANGE); hres = IWMPControls_play(controls); ok(hres == S_OK, "IWMPControls_play failed: %08x\n", hres);
CHECK_CALLED_OR_BROKEN(OPENSTATE_CHANGE);
CHECK_CALLED_OR_BROKEN(PLAYSTATE_CHANGE);
+playback_skip:
- hres = IConnectionPoint_Unadvise(point, dw);
- ok(hres == S_OK, "Unadvise failed: %08x\n", hres);
- IConnectionPoint_Release(point); IWMPControls_Release(controls); IWMPPlayer4_Release(player4); IOleObject_Release(oleobj);
@@ -114,7 +307,10 @@ START_TEST(media) { CoInitialize(NULL);
playing_event = CreateEventW(NULL, FALSE, FALSE, NULL); test_wmp();
CloseHandle(playing_event);
CoUninitialize();
} diff --git a/dlls/wmp/wmp_main.c b/dlls/wmp/wmp_main.c index 29b096f7fd..9a33b2762b 100644 --- a/dlls/wmp/wmp_main.c +++ b/dlls/wmp/wmp_main.c @@ -25,6 +25,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(wmp);
HINSTANCE wmp_instance; +DEFINE_GUID(GUID_NULL,0,0,0,0,0,0,0,0,0,0,0);
static HRESULT WINAPI ClassFactory_QueryInterface(IClassFactory *iface, REFIID riid, void **ppv) { diff --git a/dlls/wmp/wmp_private.h b/dlls/wmp/wmp_private.h index 05ad5889e2..9e84d56ea8 100644 --- a/dlls/wmp/wmp_private.h +++ b/dlls/wmp/wmp_private.h @@ -83,6 +83,7 @@ WMPMedia *unsafe_impl_from_IWMPMedia(IWMPMedia *iface) DECLSPEC_HIDDEN; HRESULT create_media_from_url(BSTR url, IWMPMedia **ppMedia) DECLSPEC_HIDDEN; void ConnectionPointContainer_Init(WindowsMediaPlayer *wmp) DECLSPEC_HIDDEN; void ConnectionPointContainer_Destroy(WindowsMediaPlayer *wmp) DECLSPEC_HIDDEN; +void call_sink(ConnectionPoint *This, DISPID dispid, DISPPARAMS *dispparams) DECLSPEC_HIDDEN;
HRESULT WINAPI WMPFactory_CreateInstance(IClassFactory*,IUnknown*,REFIID,void**) DECLSPEC_HIDDEN;
diff --git a/include/wmpids.h b/include/wmpids.h new file mode 100644 index 0000000000..2792f850fa --- /dev/null +++ b/include/wmpids.h @@ -0,0 +1,63 @@ +/*
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
+/* play state */ +#define WMP_PLAY_STATE_UNDEFINED 0 +#define WMP_PLAY_STATE_STOPPED 1 +#define WMP_PLAY_STATE_PAUSED 2 +#define WMP_PLAY_STATE_PLAYING 3 +#define WMP_PLAY_STATE_SCAN_FORWARD 4 +#define WMP_PLAY_STATE_SCAN_REVERSE 5 +#define WMP_PLAY_STATE_BUFFERING 6 +#define WMP_PLAY_STATE_WAITING 7 +#define WMP_PLAY_STATE_MEDIA_ENDED 8 +#define WMP_PLAY_STATE_TRANSITIONING 9 +#define WMP_PLAY_STATE_READY 10 +#define WMP_PLAY_STATE_RECONNECTING 11
+/* open state */ +#define WMP_OPEN_STATE_UNDEFINED 0 +#define WMP_OPEN_STATE_PLAYLIST_CHANGING 1 +#define WMP_OPEN_STATE_PLAYLIST_LOCATING 2 +#define WMP_OPEN_STATE_PLAYLIST_CONNECTING 3 +#define WMP_OPEN_STATE_PLAYLIST_LOADING 4 +#define WMP_OPEN_STATE_PLAYLIST_OPENING 5 +#define WMP_OPEN_STATE_PLAYLIST_OPEN_NO_MEDIA 6 +#define WMP_OPEN_STATE_PLAYLIST_CHANGED 7 +#define WMP_OPEN_STATE_MEDIA_CHANGING 8 +#define WMP_OPEN_STATE_MEDIA_LOCATING 9 +#define WMP_OPEN_STATE_MEDIA_CONNECTING 10 +#define WMP_OPEN_STATE_MEDIA_LOADING 11 +#define WMP_OPEN_STATE_MEDIA_OPENING 12 +#define WMP_OPEN_STATE_MEDIA_OPEN 13 +#define WMP_OPEN_STATE_BEGIN_CODEC_ACQUISITION 14 +#define WMP_OPEN_STATE_END_CODEC_ACQUISITION 15 +#define WMP_OPEN_STATE_BEGIN_LICENSE_ACQUISITION 16 +#define WMP_OPEN_STATE_END_LICENSE_ACQUISITION 17 +#define WMP_OPEN_STATE_BEGIN_INDIVIDUALIZATION 18 +#define WMP_OPEN_STATE_END_INDIVIDUALIZATION 19 +#define WMP_OPEN_STATE_MEDIA_WAITING 20 +#define WMP_OPEN_STATE_OPENING_UNKNOWN_URL 21
Where do those come from? Shouldn't you use WMPOpenState and WMPPlayState instead?
Thanks, Jacek