Well the Mac OS X Joystick code will only work on Leopard. So you will have to build and run it on Leopard box using xcode3.
If you are good there then try building the winetests for dinput and run them with your joystick plugged in. You should get some status traces about your joystick (finding the name and status of the various axes and buttons)
If that is working then it may be how the games interact with dinput so it become not a mac specific issue.
-aric
Nathan Gray wrote:
Hi all,
I was happy to see that you recently added support for joysticks in OS X. (As you may or may not recall, I started to work on that problem a while back but never found time to finish it.) In any case, I was disappointed to find that my MS Sidewinder Precision Pro (USB) still doesn't work in the two games I tried -- The IL-2 Sturmovik demo and the Descent Freespace demo. The joystick seems not to be detected at all, from what I can tell. I filed a bug a while back in bugzilla[1] but it doesn't seem to have gotten any attention. Does the joystick code work for other people? Does it require any special configuration? I'm using Mike Kronenberg's 1.1.20 build.
Thanks, -n8