This series of patches moves the reflection interface for d3d10 into the already existing d3d11 reflection interface within d3dcompiler_43. This is done using ifdef's. If this is not preferable, please let me know, and I'll change it to whatever considered the best option.
Connor McAdams (3): D3D10: Add d3dcompiler_43 PARENTSRC to d3d10 d3dcompiler: unify d3d11 + d3d10 reflection ifaces d3d10+d3dcompiler: Move d3d10 reflection into d3dcompiler
dlls/d3d10/Makefile.in | 19 +++++ dlls/d3d10/d3d10_main.c | 19 ++--- dlls/d3d10/d3d10_private.h | 10 +-- dlls/d3d10/effect.c | 12 ++-- dlls/d3d10/shader.c | 112 ------------------------------ dlls/d3d10/utils.c | 4 +- dlls/d3dcompiler_43/reflection.c | 115 +++++++++++++++++++++++-------- include/d3dcompiler.h | 4 ++ 8 files changed, 123 insertions(+), 172 deletions(-)