Am Mittwoch 21 Februar 2007 00:22 schrieb Mirek:
Some games are still broken with latest 13 patches from your tree. Oblivion still hangs while loading game and Flatout 2 crashed after 2 seconds with this output:
Can you try to add a return; at the beginning of CreateIndexBufferVBO() in dlls/wined3d/device.c, before the ENTER_GL()? If that does not fix the regressions then some different patches added other breakage.