Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/d3d8/tests/device.c | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 008395df1a..76e5c7389c 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -41,6 +41,7 @@ struct vec3
struct device_desc { + unsigned int adapter_ordinal; HWND device_window; unsigned int width; unsigned int height; @@ -109,9 +110,11 @@ static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER8 *identifier) static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; + unsigned int adapter_ordinal; IDirect3DDevice8 *device; DWORD behavior_flags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
+ adapter_ordinal = D3DADAPTER_DEFAULT; present_parameters.BackBufferWidth = 640; present_parameters.BackBufferHeight = 480; present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; @@ -123,6 +126,7 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons
if (desc) { + adapter_ordinal = desc->adapter_ordinal; present_parameters.BackBufferWidth = desc->width; present_parameters.BackBufferHeight = desc->height; present_parameters.hDeviceWindow = desc->device_window; @@ -135,12 +139,12 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons behavior_flags |= D3DCREATE_FPU_PRESERVE; }
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16; - if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
@@ -148,7 +152,7 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons return NULL; behavior_flags ^= (D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING);
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
@@ -1390,6 +1394,7 @@ static void test_reset(void) i = 0; if (modes[i].w == orig_width && modes[i].h == orig_height) ++i;
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.width = modes[i].w; device_desc.height = modes[i].h; device_desc.device_window = window; @@ -2905,6 +2910,7 @@ static void test_wndproc(void)
expect_messages = create_messages;
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = d3d_width; device_desc.height = d3d_height; @@ -3311,6 +3317,7 @@ static void test_wndproc_windowed(void)
filter_messages = focus_window;
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -3543,6 +3550,7 @@ static void test_fpu_setup(void) hr = IDirect3D8_GetAdapterDisplayMode(d3d8, D3DADAPTER_DEFAULT, &d3ddm); ok(SUCCEEDED(hr), "GetAdapterDisplayMode failed, hr %#x.\n", hr);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 640; device_desc.height = 480; @@ -3772,6 +3780,7 @@ static void test_window_style(void) SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight); GetWindowRect(focus_window, &focus_rect);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -4074,6 +4083,7 @@ static void test_mode_change(void) SetRect(&d3d_rect, 0, 0, d3d_width, d3d_height); GetWindowRect(focus_window, &focus_rect);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = d3d_width; device_desc.height = d3d_height; @@ -4129,6 +4139,7 @@ static void test_mode_change(void)
/* The mode restore also happens when the device was created at the original screen size. */
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -4188,6 +4199,7 @@ static void test_device_window_reset(void) ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = NULL; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -6222,6 +6234,7 @@ static void test_pinned_buffers(void)
for (test = 0; test < ARRAY_SIZE(tests); ++test) { + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 640; device_desc.height = 480; @@ -7823,6 +7836,7 @@ static void test_lost_device(void) ok(!!d3d, "Failed to create a D3D object.\n"); hr = IDirect3D8_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier); ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -8666,6 +8680,7 @@ static void test_lockable_backbuffer(void) refcount = IDirect3DDevice8_Release(device); ok(!refcount, "Device has %u references left.\n", refcount);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.width = 640; device_desc.height = 480; device_desc.device_window = window; @@ -8709,6 +8724,7 @@ static void test_clip_planes_limits(void)
for (i = 0; i < ARRAY_SIZE(device_flags); ++i) { + desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480; @@ -9086,6 +9102,7 @@ static void test_resource_access(void) ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr); warp = adapter_is_warp(&identifier);
+ device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 16; device_desc.height = 16; @@ -9734,6 +9751,7 @@ static void test_get_display_mode(void) refcount = IDirect3DDevice8_Release(device); ok(!refcount, "Device has %u references left.\n", refcount);
+ desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480;