From: Stefan Dösinger stefan@codeweavers.com
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- This series in mostly imported from Wine patches; the idea is to import vkd3d d3d12.idl into Wine afterwards.
include/vkd3d_d3d12.idl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 48b87f09..1a5e2f41 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -1438,8 +1438,8 @@ typedef enum D3D12_COLOR_WRITE_ENABLE D3D12_COLOR_WRITE_ENABLE_GREEN = 0x2, D3D12_COLOR_WRITE_ENABLE_BLUE = 0x4, D3D12_COLOR_WRITE_ENABLE_ALPHA = 0x8, - D3D12_COLOR_WRITE_ENABLE_ALL = (D3D12_COLOR_WRITE_ENABLE_RED\ - | D3D12_COLOR_WRITE_ENABLE_GREEN | D3D12_COLOR_WRITE_ENABLE_BLUE\ + D3D12_COLOR_WRITE_ENABLE_ALL = (D3D12_COLOR_WRITE_ENABLE_RED + | D3D12_COLOR_WRITE_ENABLE_GREEN | D3D12_COLOR_WRITE_ENABLE_BLUE | D3D12_COLOR_WRITE_ENABLE_ALPHA), } D3D12_COLOR_WRITE_ENABLE;