James Hawkins wrote:
@@ -65,6 +65,7 @@ struct msi_control_tag float progress_current; float progress_max; WCHAR name[1];
- DWORD attributes;
You shouldn't add members after name[1], as the string in name[] will overwrite them.
- sz = 0x20;
- buf = msi_alloc( sz*sizeof(WCHAR) );
- while( buf )
- {
r = GetWindowTextW( control->hwnd, buf, sz );
if( r < (sz-1) )
break;
sz *= 2;
buf = msi_realloc( buf, sz*sizeof(WCHAR) );
- }
There's already code to get the window text in msi_dialog_edit_handler(), so please factor it out into a new function rather than copying it. (maybe LPWSTR msi_get_window_text(HWND)?)
- LPCWSTR prop;
- prop = (LPWSTR)MSI_RecordGetString( rec, 9 );
You shouldn't need a cast here...
Mike
On 8/23/06, Mike McCormack mike@codeweavers.com wrote:
James Hawkins wrote:
@@ -65,6 +65,7 @@ struct msi_control_tag float progress_current; float progress_max; WCHAR name[1];
- DWORD attributes;
You shouldn't add members after name[1], as the string in name[] will overwrite them.
oops that's an obvious one.
- sz = 0x20;
- buf = msi_alloc( sz*sizeof(WCHAR) );
- while( buf )
- {
r = GetWindowTextW( control->hwnd, buf, sz );
if( r < (sz-1) )
break;
sz *= 2;
buf = msi_realloc( buf, sz*sizeof(WCHAR) );
- }
There's already code to get the window text in msi_dialog_edit_handler(), so please factor it out into a new function rather than copying it. (maybe LPWSTR msi_get_window_text(HWND)?)
Can do.
- LPCWSTR prop;
- prop = (LPWSTR)MSI_RecordGetString( rec, 9 );
You shouldn't need a cast here...
Yea, I need to take that back out. For a while I was using a non-const prop.
Thanks, James Hawkins