Greetings,
I've been working with this problem for about 2 weeks now (play alot of tribes) and it's finally working with keyboard. I tried dinput about a week ago but couldn't make it work but as you said i should have used directx5 or 6 instead.
Keyboard works fine but i still have other issues, to make the game fully functional.
Dsound komplains somewhat and the sound sounds pitched (plays to fast, thus giving the smurf syndrom), i tried to use -dll dsound.dll but it says that it can't find the file. I know i've done right so i checked around on irc.openprojects.net and they said that not all -dll's can be used natively, is this right?
Also i fail to get opengl to work, i simply can't select it in game. Any ideas? I've compiled with --enable-opengl and i've run a testprogram using opengl which works fine.
Tribes running in fullscreen mode it feels slow and strange, but running it in window mode makes it feel fast and stable. Why?
i tried to use native ddraw.dll but then the game won't even start, there's just a black screen.
Thank you for all your support, considering i've been running around looking at homepages and chatting on irc when you all solved my problem within 1 day, THANKS(!).
Other than that Tribes works fine.
From: Steven Edwards steven_ed4153@yahoo.com To: Kristoffer Ericson kristoffer_e1@hotmail.com, wine-devel@winehq.com Subject: Re: Dinput - Keyb Bug Date: Tue, 23 Jul 2002 15:11:53 -0700 (PDT)
You need to use the windows dinput.dll as ours is (still) not up to spec. I used to play this game all the time under linux till tribes2. I dont know if this will work with the directx 8.1 but if you can find a dinput.dll from dx5 or 6 it should work.
I will add this information to the wine application database if its not already there and if someone working on directx can figure out what is going on that would rock long term.
Thanks Steven
--- Kristoffer Ericson kristoffer_e1@hotmail.com wrote:
I'm trying to get StarSiege Tribes (1) to work, and from what i gather
is it
suffering from a quite common wine-gaming-problem (both wine & winex).
The game starts smoothly enough but keyboard is dead. When i press any
key
it will instantly drop out and quit. No error message or breaks. Considering the keyboard makes you move it basicly leaves you jumping up
and
down shooting at everything that comes..=) Other than the keyboard error tribes runs fine.
I daily run updates from winex & wine but been working at this problem
for
about 2 weeks.
I've read all the info i could find on the subject and from what i can gather is that tribes used to work on older wine. So can anyone give me
some
futher info about where i could find older wine-archives or if the
dinput (i
guess the problem is due to dinput) problem is about to be solvedŽ,
tweaks,
patches, ideas..
With respect Ken
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Also i fail to get opengl to work, i simply can't select it in game. Any ideas? I've compiled with --enable-opengl and i've run a testprogram using opengl which works fine.
I was never able to get tribes to work in OpenGL on my Nvidia cards. I ended up using 2 voodoo2's in SLI under GLIDE mode to play, If you can get it to work in OpenGL let me know as I may start playing again =). As for your sound issues your on your own, I think it worked fine for me.
Thanks Steven
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i tried to use native ddraw.dll but then the game won't even start, there's just a black screen.
ddraw.dll can't be used as native, it has too much hardware functions.
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