[PATCH vkd3d 1/2] vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.

Show replies by date

2202
Age (days ago)
2202
Last active (days ago)

wine-devel@winehq.org

1 comments
2 participants

Add to favorites Remove from favorites

tags (0)
participants (2)
  • Henri Verbeet
  • Józef Kucia