On 2 May 2011 13:18, John Edmonds pocketcookies2@gmail.com wrote:
Toki Tori and RUSH both depend on receing WM_ACTIVATEAPP before they will start. These messages are currently getting filtered out. This resolves bug #25640.
It doesn't look right to me to filter messages during IWineD3DDevice_ReleaseFocusWindow() but not IWineD3DDevice_AcquireFocusWindow(). Maybe it just shouldn't filter at all.
Are you suggesting that we turn off message filtering altogether or just for the Reset function?
I would like to add that I did disable all message filtering (by commenting out the code in Wine's wndproc) and the games I was testing worked fine. However, I did not investigate the effects of that change very thoroughly. On May 2, 2011 7:52 AM, "Henri Verbeet" hverbeet@gmail.com wrote:
On 2 May 2011 13:18, John Edmonds pocketcookies2@gmail.com wrote:
Toki Tori and RUSH both depend on receing WM_ACTIVATEAPP before they will
start. These messages are currently getting filtered out.
This resolves bug #25640.
It doesn't look right to me to filter messages during IWineD3DDevice_ReleaseFocusWindow() but not IWineD3DDevice_AcquireFocusWindow(). Maybe it just shouldn't filter at all.
On 2 May 2011 23:28, John Edmonds pocketcookies2@gmail.com wrote:
Are you suggesting that we turn off message filtering altogether or just for the Reset function?
Just Reset().