Hi, The patches add version info to directx libraries. some games(for instance lucasarts games) wont run without finding a valid version of the directx files.
OK.
the problem is they dont run even with the patches because they cant get version info from d3dim.dll and probably other d3d dlls.
Yes, there are a lot of them, but don't see we any choice, but to do what I suggest below.
since wine doesnt have these dlls how can wine give these programs the needed info or is it planned to split ddraw in a ddraw and a d3d component?
We simply have to create one new directory in dlls/ for each DirectX dll with an appropriate .spec file and a version.rc. This would be quite easy to do AFAICS.
Are you voluntering?
On Monday 13 January 2003 15:36, Patrik Stridvall wrote:
Hi, The patches add version info to directx libraries. some games(for instance lucasarts games) wont run without finding a valid version of the directx files.
OK.
the problem is they dont run even with the patches because they cant get version info from d3dim.dll and probably other d3d dlls.
Yes, there are a lot of them, but don't see we any choice, but to do what I suggest below.
since wine doesnt have these dlls how can wine give these programs the needed info or is it planned to split ddraw in a ddraw and a d3d component?
We simply have to create one new directory in dlls/ for each DirectX dll with an appropriate .spec file and a version.rc. This would be quite easy to do AFAICS.
Are you voluntering?
I have done this. Its enough to satisfy the syscheck of Shadows of the Empire its not enough to convince the launcher to actually start the game. Patch will follow nevertheless. I have put all the functions as stubs in there that Raphael lists in his email.
Ciao Enrico