From: Eric Pouech eric.pouech@gmail.com
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/d3dcompiler_33/Makefile.in | 2 +- dlls/d3dcompiler_34/Makefile.in | 2 +- dlls/d3dcompiler_35/Makefile.in | 2 +- dlls/d3dcompiler_36/Makefile.in | 2 +- dlls/d3dcompiler_37/Makefile.in | 2 +- dlls/d3dcompiler_38/Makefile.in | 2 +- dlls/d3dcompiler_39/Makefile.in | 2 +- dlls/d3dcompiler_40/Makefile.in | 2 +- dlls/d3dcompiler_41/Makefile.in | 2 +- dlls/d3dcompiler_42/Makefile.in | 2 +- dlls/d3dcompiler_43/Makefile.in | 2 +- dlls/d3dcompiler_43/asmparser.c | 22 ++++---- dlls/d3dcompiler_43/blob.c | 26 ++++----- dlls/d3dcompiler_43/bytecodewriter.c | 81 ++++++++++++++-------------- dlls/d3dcompiler_43/compiler.c | 16 +++--- dlls/d3dcompiler_43/reflection.c | 43 +++++++-------- dlls/d3dcompiler_43/utils.c | 49 ++++++++--------- dlls/d3dcompiler_46/Makefile.in | 2 +- dlls/d3dcompiler_47/Makefile.in | 2 +- 19 files changed, 129 insertions(+), 134 deletions(-)
diff --git a/dlls/d3dcompiler_33/Makefile.in b/dlls/d3dcompiler_33/Makefile.in index c14c691bcd3..7130fb48376 100644 --- a/dlls/d3dcompiler_33/Makefile.in +++ b/dlls/d3dcompiler_33/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_33.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=33 +EXTRADEFS = -DD3D_COMPILER_VERSION=33 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_34/Makefile.in b/dlls/d3dcompiler_34/Makefile.in index 9f861992476..e4dfc72cae8 100644 --- a/dlls/d3dcompiler_34/Makefile.in +++ b/dlls/d3dcompiler_34/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_34.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=34 +EXTRADEFS = -DD3D_COMPILER_VERSION=34 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_35/Makefile.in b/dlls/d3dcompiler_35/Makefile.in index 775ba345800..56c87186c2e 100644 --- a/dlls/d3dcompiler_35/Makefile.in +++ b/dlls/d3dcompiler_35/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_35.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=35 +EXTRADEFS = -DD3D_COMPILER_VERSION=35 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_36/Makefile.in b/dlls/d3dcompiler_36/Makefile.in index 9ca476790d4..f23ac2cb990 100644 --- a/dlls/d3dcompiler_36/Makefile.in +++ b/dlls/d3dcompiler_36/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_36.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=36 +EXTRADEFS = -DD3D_COMPILER_VERSION=36 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_37/Makefile.in b/dlls/d3dcompiler_37/Makefile.in index a7d001d0f7c..331f5f5f068 100644 --- a/dlls/d3dcompiler_37/Makefile.in +++ b/dlls/d3dcompiler_37/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_37.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=37 +EXTRADEFS = -DD3D_COMPILER_VERSION=37 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_38/Makefile.in b/dlls/d3dcompiler_38/Makefile.in index 7c4e49b6911..b34c2322aae 100644 --- a/dlls/d3dcompiler_38/Makefile.in +++ b/dlls/d3dcompiler_38/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_38.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=38 +EXTRADEFS = -DD3D_COMPILER_VERSION=38 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_39/Makefile.in b/dlls/d3dcompiler_39/Makefile.in index 92b8053ea54..cf4dc2cdd83 100644 --- a/dlls/d3dcompiler_39/Makefile.in +++ b/dlls/d3dcompiler_39/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_39.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=39 +EXTRADEFS = -DD3D_COMPILER_VERSION=39 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_40/Makefile.in b/dlls/d3dcompiler_40/Makefile.in index 8e98ae6bfc6..c8d415baf83 100644 --- a/dlls/d3dcompiler_40/Makefile.in +++ b/dlls/d3dcompiler_40/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_40.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=40 +EXTRADEFS = -DD3D_COMPILER_VERSION=40 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_41/Makefile.in b/dlls/d3dcompiler_41/Makefile.in index 43c5672c90b..2fa69b5a18d 100644 --- a/dlls/d3dcompiler_41/Makefile.in +++ b/dlls/d3dcompiler_41/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_41.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=41 +EXTRADEFS = -DD3D_COMPILER_VERSION=41 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_42/Makefile.in b/dlls/d3dcompiler_42/Makefile.in index e550851fcfd..d821b888bde 100644 --- a/dlls/d3dcompiler_42/Makefile.in +++ b/dlls/d3dcompiler_42/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_42.dll IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=42 +EXTRADEFS = -DD3D_COMPILER_VERSION=42 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_43/Makefile.in b/dlls/d3dcompiler_43/Makefile.in index aff97a6d3e8..b527f1681d7 100644 --- a/dlls/d3dcompiler_43/Makefile.in +++ b/dlls/d3dcompiler_43/Makefile.in @@ -1,6 +1,6 @@ MODULE = d3dcompiler_43.dll IMPORTLIB = d3dcompiler_43 -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=43 +EXTRADEFS = -DD3D_COMPILER_VERSION=43
EXTRADLLFLAGS = -Wb,--prefer-native
diff --git a/dlls/d3dcompiler_43/asmparser.c b/dlls/d3dcompiler_43/asmparser.c index 7a901576181..fff11969581 100644 --- a/dlls/d3dcompiler_43/asmparser.c +++ b/dlls/d3dcompiler_43/asmparser.c @@ -73,8 +73,8 @@ static void asmparser_end(struct asm_parser *This) {
static void asmparser_constF(struct asm_parser *This, DWORD reg, float x, float y, float z, float w) { if(!This->shader) return; - TRACE("Adding float constant %u at pos %u\n", reg, This->shader->num_cf); - TRACE_(parsed_shader)("def c%u, %f, %f, %f, %f\n", reg, x, y, z, w); + TRACE("Adding float constant %lu at pos %u.\n", reg, This->shader->num_cf); + TRACE_(parsed_shader)("def c%lu, %f, %f, %f, %f\n", reg, x, y, z, w); if(!add_constF(This->shader, reg, x, y, z, w)) { ERR("Out of memory\n"); set_parse_status(&This->status, PARSE_ERR); @@ -83,8 +83,8 @@ static void asmparser_constF(struct asm_parser *This, DWORD reg, float x, float
static void asmparser_constB(struct asm_parser *This, DWORD reg, BOOL x) { if(!This->shader) return; - TRACE("Adding boolean constant %u at pos %u\n", reg, This->shader->num_cb); - TRACE_(parsed_shader)("def b%u, %s\n", reg, x ? "true" : "false"); + TRACE("Adding boolean constant %lu at pos %u.\n", reg, This->shader->num_cb); + TRACE_(parsed_shader)("def b%lu, %s\n", reg, x ? "true" : "false"); if(!add_constB(This->shader, reg, x)) { ERR("Out of memory\n"); set_parse_status(&This->status, PARSE_ERR); @@ -93,8 +93,8 @@ static void asmparser_constB(struct asm_parser *This, DWORD reg, BOOL x) {
static void asmparser_constI(struct asm_parser *This, DWORD reg, INT x, INT y, INT z, INT w) { if(!This->shader) return; - TRACE("Adding integer constant %u at pos %u\n", reg, This->shader->num_ci); - TRACE_(parsed_shader)("def i%u, %d, %d, %d, %d\n", reg, x, y, z, w); + TRACE("Adding integer constant %lu at pos %u.\n", reg, This->shader->num_ci); + TRACE_(parsed_shader)("def i%lu, %d, %d, %d, %d\n", reg, x, y, z, w); if(!add_constI(This->shader, reg, x, y, z, w)) { ERR("Out of memory\n"); set_parse_status(&This->status, PARSE_ERR); @@ -240,7 +240,7 @@ static struct shader_reg map_oldps_register(const struct shader_reg *reg, BOOL t case 6: ret.regnum = T6_VARYING; break; case 7: ret.regnum = T7_VARYING; break; default: - FIXME("Unexpected TEXTURE register t%u\n", reg->regnum); + FIXME("Unexpected TEXTURE register t%lu.\n", reg->regnum); return *reg; } return ret; @@ -253,7 +253,7 @@ static struct shader_reg map_oldps_register(const struct shader_reg *reg, BOOL t case 2: ret.regnum = T2_REG; break; case 3: ret.regnum = T3_REG; break; default: - FIXME("Unexpected TEXTURE register t%u\n", reg->regnum); + FIXME("Unexpected TEXTURE register t%lu.\n", reg->regnum); return *reg; } return ret; @@ -620,7 +620,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) { ret.u.writemask = OPTS_WRITEMASK; break; default: - FIXME("Unhandled RASTOUT register %u\n", reg->regnum); + FIXME("Unhandled RASTOUT register %lu.\n", reg->regnum); return *reg; } return ret; @@ -638,7 +638,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) { case 6: ret.regnum = OT6_REG; break; case 7: ret.regnum = OT7_REG; break; default: - FIXME("Unhandled TEXCRDOUT regnum %u\n", reg->regnum); + FIXME("Unhandled TEXCRDOUT regnum %lu.\n", reg->regnum); return *reg; } return ret; @@ -650,7 +650,7 @@ static struct shader_reg map_oldvs_register(const struct shader_reg *reg) { case 0: ret.regnum = OD0_REG; break; case 1: ret.regnum = OD1_REG; break; default: - FIXME("Unhandled ATTROUT regnum %u\n", reg->regnum); + FIXME("Unhandled ATTROUT regnum %lu.\n", reg->regnum); return *reg; } return ret; diff --git a/dlls/d3dcompiler_43/blob.c b/dlls/d3dcompiler_43/blob.c index ee23893576d..c8c198fb520 100644 --- a/dlls/d3dcompiler_43/blob.c +++ b/dlls/d3dcompiler_43/blob.c @@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_blob_AddRef(ID3DBlob *iface) struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface); ULONG refcount = InterlockedIncrement(&blob->refcount);
- TRACE("%p increasing refcount to %u\n", blob, refcount); + TRACE("%p increasing refcount to %lu.\n", blob, refcount);
return refcount; } @@ -72,7 +72,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_blob_Release(ID3DBlob *iface) struct d3dcompiler_blob *blob = impl_from_ID3DBlob(iface); ULONG refcount = InterlockedDecrement(&blob->refcount);
- TRACE("%p decreasing refcount to %u\n", blob, refcount); + TRACE("%p decreasing refcount to %lu.\n", blob, refcount);
if (!refcount) { @@ -135,7 +135,7 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob) struct d3dcompiler_blob *object; HRESULT hr;
- TRACE("data_size %lu, blob %p\n", data_size, blob); + TRACE("data_size %Iu, blob %p.\n", data_size, blob);
if (!blob) { @@ -150,7 +150,7 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob) hr = d3dcompiler_blob_init(object, data_size); if (FAILED(hr)) { - WARN("Failed to initialize blob, hr %#x.\n", hr); + WARN("Failed to initialize blob, hr %#lx.\n", hr); HeapFree(GetProcessHeap(), 0, object); return hr; } @@ -222,7 +222,7 @@ static HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D
if (!data || !data_size || flags || !blob) { - WARN("Invalid arguments: data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob); + WARN("Invalid arguments: data %p, data_size %Iu, flags %#x, blob %p.\n", data, data_size, flags, blob); return D3DERR_INVALIDCALL; }
@@ -369,7 +369,7 @@ static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT
if (!data || !data_size) { - WARN("Invalid arguments: data %p, data_size %lu\n", data, data_size); + WARN("Invalid arguments: data %p, data_size %Iu.\n", data, data_size); return D3DERR_INVALIDCALL; }
@@ -420,7 +420,7 @@ static HRESULT d3dcompiler_strip_shader(const void *data, SIZE_T data_size, UINT
HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob) { - TRACE("data %p, data_size %lu, part %s, flags %#x, blob %p\n", data, + TRACE("data %p, data_size %Iu, part %s, flags %#x, blob %p.\n", data, data_size, debug_d3dcompiler_d3d_blob_part(part), flags, blob);
return d3dcompiler_get_blob_part(data, data_size, part, flags, blob); @@ -428,35 +428,35 @@ HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART
HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob) { - TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob); + TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, blob); }
HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob) { - TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob); + TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob); }
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob) { - TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob); + TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob); }
HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob) { - TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob); + TRACE("data %p, data_size %Iu, blob %p.\n", data, data_size, blob);
return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob); }
HRESULT WINAPI D3DStripShader(const void *data, SIZE_T data_size, UINT flags, ID3D10Blob **blob) { - TRACE("data %p, data_size %lu, flags %#x, blob %p\n", data, data_size, flags, blob); + TRACE("data %p, data_size %Iu, flags %#x, blob %p.\n", data, data_size, flags, blob);
return d3dcompiler_strip_shader(data, data_size, flags, blob); } @@ -490,7 +490,7 @@ HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents)
if (FAILED(hr = d3dcompiler_blob_init(object, data_size))) { - WARN("Failed to initialize blob, hr %#x.\n", hr); + WARN("Failed to initialise blob, hr %#lx.\n", hr); CloseHandle(file); heap_free(object); return hr; diff --git a/dlls/d3dcompiler_43/bytecodewriter.c b/dlls/d3dcompiler_43/bytecodewriter.c index d5e55e2c4ed..2e5e24ea884 100644 --- a/dlls/d3dcompiler_43/bytecodewriter.c +++ b/dlls/d3dcompiler_43/bytecodewriter.c @@ -245,7 +245,7 @@ BOOL record_declaration(struct bwriter_shader *shader, DWORD usage, struct declaration *newdecl; for(i = 0; i < *num; i++) { if((*decl)[i].regnum == regnum && ((*decl)[i].writemask & writemask)) { - WARN("Declaration of register %u already exists, writemask match 0x%x\n", + WARN("Declaration of register %lu already exists, writemask match %#lx.\n", regnum, (*decl)[i].writemask & writemask); } } @@ -285,7 +285,7 @@ BOOL record_sampler(struct bwriter_shader *shader, DWORD samptype, DWORD mod, DW
for(i = 0; i < shader->num_samplers; i++) { if(shader->samplers[i].regnum == regnum) { - WARN("Sampler %u already declared\n", regnum); + WARN("Sampler %lu already declared.\n", regnum); /* This is not an error as far as the assembler is concerned. * Direct3D might refuse to load the compiled shader though */ @@ -456,7 +456,7 @@ static DWORD d3d9_srcmod(DWORD bwriter_srcmod) case BWRITERSPSM_ABSNEG: return D3DSPSM_ABSNEG; case BWRITERSPSM_NOT: return D3DSPSM_NOT; default: - FIXME("Unhandled BWRITERSPSM token %#x.\n", bwriter_srcmod); + FIXME("Unhandled BWRITERSPSM token %#lx.\n", bwriter_srcmod); return 0; } } @@ -483,7 +483,7 @@ static DWORD d3d9_comparetype(DWORD asmshader_comparetype) case BWRITER_COMPARISON_NE: return D3DSPC_NE; case BWRITER_COMPARISON_LE: return D3DSPC_LE; default: - FIXME("Unexpected BWRITER_COMPARISON type %#x.\n", asmshader_comparetype); + FIXME("Unexpected BWRITER_COMPARISON type %#lx.\n", asmshader_comparetype); return 0; } } @@ -495,7 +495,7 @@ static DWORD d3d9_sampler(DWORD bwriter_sampler) if (bwriter_sampler == BWRITERSTT_2D) return D3DSTT_2D; if (bwriter_sampler == BWRITERSTT_CUBE) return D3DSTT_CUBE; if (bwriter_sampler == BWRITERSTT_VOLUME) return D3DSTT_VOLUME; - FIXME("Unexpected BWRITERSAMPLER_TEXTURE_TYPE type %#x.\n", bwriter_sampler); + FIXME("Unexpected BWRITERSAMPLER_TEXTURE_TYPE type %#lx.\n", bwriter_sampler);
return 0; } @@ -521,7 +521,7 @@ static DWORD d3d9_register(DWORD bwriter_register) if (bwriter_register == BWRITERSPR_LABEL) return D3DSPR_LABEL; if (bwriter_register == BWRITERSPR_PREDICATE) return D3DSPR_PREDICATE;
- FIXME("Unexpected BWRITERSPR %#x.\n", bwriter_register); + FIXME("Unexpected BWRITERSPR %#lx.\n", bwriter_register); return ~0U; }
@@ -620,7 +620,7 @@ static DWORD d3d9_opcode(DWORD bwriter_opcode) case BWRITERSIO_TEXLDB: return D3DSIO_TEX | D3DSI_TEXLD_BIAS;
default: - FIXME("Unhandled BWRITERSIO token %#x.\n", bwriter_opcode); + FIXME("Unhandled BWRITERSIO token %#lx.\n", bwriter_opcode); return ~0U; } } @@ -715,29 +715,29 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr case BWRITERDECLUSAGE_POSITION: case BWRITERDECLUSAGE_POSITIONT: if(usage_idx > 0) { - WARN("dcl_position%u not supported in sm 1/2 shaders\n", usage_idx); + WARN("dcl_position%lu not supported in sm 1/2 shaders.\n", usage_idx); return E_INVALIDARG; } - TRACE("o%u is oPos\n", regnum); + TRACE("o%lu is oPos.\n", regnum); This->oPos_regnum = regnum; break;
case BWRITERDECLUSAGE_COLOR: if(usage_idx > 1) { - WARN("dcl_color%u not supported in sm 1/2 shaders\n", usage_idx); + WARN("dcl_color%lu not supported in sm 1/2 shaders.\n", usage_idx); return E_INVALIDARG; } if(writemask != BWRITERSP_WRITEMASK_ALL) { WARN("Only WRITEMASK_ALL is supported on color in sm 1/2\n"); return E_INVALIDARG; } - TRACE("o%u is oD%u\n", regnum, usage_idx); + TRACE("o%lu is oD%lu.\n", regnum, usage_idx); This->oD_regnum[usage_idx] = regnum; break;
case BWRITERDECLUSAGE_TEXCOORD: if(usage_idx >= 8) { - WARN("dcl_color%u not supported in sm 1/2 shaders\n", usage_idx); + WARN("dcl_color%lu not supported in sm 1/2 shaders.\n", usage_idx); return E_INVALIDARG; } if(writemask != (BWRITERSP_WRITEMASK_0) && @@ -747,23 +747,23 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr WARN("Partial writemasks not supported on texture coordinates in sm 1 and 2\n"); return E_INVALIDARG; } - TRACE("o%u is oT%u\n", regnum, usage_idx); + TRACE("o%lu is oT%lu.\n", regnum, usage_idx); This->oT_regnum[usage_idx] = regnum; break;
case BWRITERDECLUSAGE_PSIZE: if(usage_idx > 0) { - WARN("dcl_psize%u not supported in sm 1/2 shaders\n", usage_idx); + WARN("dcl_psize%lu not supported in sm 1/2 shaders.\n", usage_idx); return E_INVALIDARG; } - TRACE("o%u writemask 0x%08x is oPts\n", regnum, writemask); + TRACE("o%lu writemask 0x%08lx is oPts.\n", regnum, writemask); This->oPts_regnum = regnum; This->oPts_mask = writemask; break;
case BWRITERDECLUSAGE_FOG: if(usage_idx > 0) { - WARN("dcl_fog%u not supported in sm 1 shaders\n", usage_idx); + WARN("dcl_fog%lu not supported in sm 1 shaders.\n", usage_idx); return E_INVALIDARG; } if(writemask != BWRITERSP_WRITEMASK_0 && writemask != BWRITERSP_WRITEMASK_1 && @@ -771,13 +771,13 @@ static HRESULT vs_find_builtin_varyings(struct bc_writer *This, const struct bwr WARN("Unsupported fog writemask\n"); return E_INVALIDARG; } - TRACE("o%u writemask 0x%08x is oFog\n", regnum, writemask); + TRACE("o%lu writemask 0x%08lx is oFog.\n", regnum, writemask); This->oFog_regnum = regnum; This->oFog_mask = writemask; break;
default: - WARN("Varying type %u is not supported in shader model 1.x\n", usage); + WARN("Varying type %lu is not supported in shader model 1.x.\n", usage); return E_INVALIDARG; } } @@ -825,20 +825,20 @@ static HRESULT find_ps_builtin_semantics(struct bc_writer *This, switch(usage) { case BWRITERDECLUSAGE_COLOR: if(usage_idx > 1) { - WARN("dcl_color%u not supported in sm 1 shaders\n", usage_idx); + WARN("dcl_color%lu not supported in sm 1 shaders\n", usage_idx); return E_INVALIDARG; } if(writemask != BWRITERSP_WRITEMASK_ALL) { WARN("Only WRITEMASK_ALL is supported on color in sm 1\n"); return E_INVALIDARG; } - TRACE("v%u is v%u\n", regnum, usage_idx); + TRACE("v%lu is v%lu\n", regnum, usage_idx); This->v_regnum[usage_idx] = regnum; break;
case BWRITERDECLUSAGE_TEXCOORD: if(usage_idx > texcoords) { - WARN("dcl_texcoord%u not supported in this shader version\n", usage_idx); + WARN("dcl_texcoord%lu not supported in this shader version\n", usage_idx); return E_INVALIDARG; } if(writemask != (BWRITERSP_WRITEMASK_0) && @@ -849,12 +849,12 @@ static HRESULT find_ps_builtin_semantics(struct bc_writer *This, } else { writemask = BWRITERSP_WRITEMASK_ALL; } - TRACE("v%u is t%u\n", regnum, usage_idx); + TRACE("v%lu is t%lu\n", regnum, usage_idx); This->t_regnum[usage_idx] = regnum; break;
default: - WARN("Varying type %u is not supported in shader model 1.x\n", usage); + WARN("Varying type %lu is not supported in shader model 1.x\n", usage); return E_INVALIDARG; } } @@ -934,7 +934,7 @@ static DWORD map_vs_output(struct bc_writer *This, DWORD regnum, DWORD mask, DWO /* The varying must be undeclared - if an unsupported varying was declared, * the vs_find_builtin_varyings function would have caught it and this code * would not run */ - WARN("Undeclared varying %u\n", regnum); + WARN("Undeclared varying %lu.\n", regnum); This->state = E_INVALIDARG; return -1; } @@ -961,7 +961,7 @@ static void vs_12_dstreg(struct bc_writer *This, const struct shader_reg *reg, /* These registers are mapped to input and output regs. They can be encoded in the bytecode, * but are unexpected. If we hit this path it might be due to an error. */ - FIXME("Unexpected register type %u\n", reg->type); + FIXME("Unexpected register type %lu.\n", reg->type); /* drop through */ case BWRITERSPR_INPUT: case BWRITERSPR_TEMP: @@ -1050,7 +1050,7 @@ static void vs_1_x_srcreg(struct bc_writer *This, const struct shader_reg *reg, /* These registers are mapped to input and output regs. They can be encoded in the bytecode, * but are unexpected. If we hit this path it might be due to an error. */ - FIXME("Unexpected register type %u\n", reg->type); + FIXME("Unexpected register type %lu.\n", reg->type); /* drop through */ case BWRITERSPR_INPUT: case BWRITERSPR_TEMP: @@ -1163,7 +1163,7 @@ static void ps_1_0123_srcreg(struct bc_writer *This, const struct shader_reg *re if(reg->srcmod == BWRITERSPSM_DZ || reg->srcmod == BWRITERSPSM_DW || reg->srcmod == BWRITERSPSM_ABS || reg->srcmod == BWRITERSPSM_ABSNEG || reg->srcmod == BWRITERSPSM_NOT) { - WARN("Invalid source modifier %u for <= ps_1_3\n", reg->srcmod); + WARN("Invalid source modifier %lu for <= ps_1_3.\n", reg->srcmod); This->state = E_INVALIDARG; return; } @@ -1292,7 +1292,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This,
if(instr->src[1].type != BWRITERSPR_SAMPLER || instr->src[1].regnum > 3) { - WARN("Unsupported sampler type %u regnum %u\n", + WARN("Unsupported sampler type %lu regnum %lu.\n", instr->src[1].type, instr->src[1].regnum); This->state = E_INVALIDARG; return; @@ -1307,7 +1307,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This, (idx == 1 && instr->dst.regnum != T1_REG) || (idx == 2 && instr->dst.regnum != T2_REG) || (idx == 3 && instr->dst.regnum != T3_REG)) { - WARN("Sampling from sampler s%u to register r%u is not possible in ps_1_x\n", + WARN("Sampling from sampler s%lu to register r%lu is not possible in ps_1_x.\n", idx, instr->dst.regnum); This->state = E_INVALIDARG; return; @@ -1315,7 +1315,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This, if(instr->src[0].type == BWRITERSPR_INPUT) { /* A simple non-dependent read tex instruction */ if(instr->src[0].regnum != This->t_regnum[idx]) { - WARN("Cannot sample from s%u with texture address data from interpolator %u\n", + WARN("Cannot sample from s%lu with texture address data from interpolator %lu.\n", idx, instr->src[0].regnum); This->state = E_INVALIDARG; return; @@ -1337,7 +1337,7 @@ static void instr_ps_1_0123_texld(struct bc_writer *This, TRACE("writing texreg2gb\n"); This->funcs->opcode(This, instr, D3DSIO_TEXREG2GB & D3DSI_OPCODE_MASK, buffer); } else { - WARN("Unsupported src addr swizzle in dependent texld: 0x%08x\n", instr->src[0].u.swizzle); + WARN("Unsupported src addr swizzle in dependent texld: 0x%08lx.\n", instr->src[0].u.swizzle); This->state = E_INVALIDARG; return; } @@ -1462,7 +1462,7 @@ static void ps_1_4_srcreg(struct bc_writer *This, const struct shader_reg *reg,
if(reg->srcmod == BWRITERSPSM_ABS || reg->srcmod == BWRITERSPSM_ABSNEG || reg->srcmod == BWRITERSPSM_NOT) { - WARN("Invalid source modifier %u for ps_1_4\n", reg->srcmod); + WARN("Invalid source modifier %lu for ps_1_4.\n", reg->srcmod); This->state = E_INVALIDARG; return; } @@ -1538,7 +1538,7 @@ static void instr_ps_1_4_texld(struct bc_writer *This, struct bytecode_buffer *buffer) { if(instr->src[1].type != BWRITERSPR_SAMPLER || instr->src[1].regnum > 5) { - WARN("Unsupported sampler type %u regnum %u\n", + WARN("Unsupported sampler type %lu regnum %lu.\n", instr->src[1].type, instr->src[1].regnum); This->state = E_INVALIDARG; return; @@ -1549,7 +1549,7 @@ static void instr_ps_1_4_texld(struct bc_writer *This, }
if(instr->src[1].regnum != instr->dst.regnum) { - WARN("Sampling from sampler s%u to register r%u is not possible in ps_1_4\n", + WARN("Sampling from sampler s%lu to register r%lu is not possible in ps_1_4.\n", instr->src[1].regnum, instr->dst.regnum); This->state = E_INVALIDARG; return; @@ -1654,7 +1654,7 @@ static void vs_2_srcreg(struct bc_writer *This, /* These registers are mapped to input and output regs. They can be encoded in the bytecode, * but are unexpected. If we hit this path it might be due to an error. */ - FIXME("Unexpected register type %u\n", reg->type); + FIXME("Unexpected register type %lu.\n", reg->type); /* drop through */ case BWRITERSPR_INPUT: case BWRITERSPR_TEMP: @@ -1920,8 +1920,9 @@ static void ps_2_srcreg(struct bc_writer *This, WARN("Predicate register not supported in ps_2_0\n"); This->state = E_INVALIDARG; } - if(reg->regnum) { - WARN("Predicate register with regnum %u not supported\n", + if (reg->regnum) + { + WARN("Predicate register with regnum %lu not supported.\n", reg->regnum); This->state = E_INVALIDARG; } @@ -2130,7 +2131,7 @@ static void sm_3_srcreg(struct bc_writer *This, if(reg->rel_reg) { if (reg->type == BWRITERSPR_CONST && shader->type == ST_PIXEL) { - WARN("c%u[...] is unsupported in ps_3_0\n", reg->regnum); + WARN("c%lu[...] is unsupported in ps_3_0.\n", reg->regnum); This->state = E_INVALIDARG; return; } @@ -2359,7 +2360,7 @@ static HRESULT call_instr_handler(struct bc_writer *writer, while(writer->funcs->instructions[i].opcode != BWRITERSIO_END) { if(instr->opcode == writer->funcs->instructions[i].opcode) { if(!writer->funcs->instructions[i].func) { - WARN("Opcode %u not supported by this profile\n", instr->opcode); + WARN("Opcode %lu not supported by this profile.\n", instr->opcode); return E_INVALIDARG; } writer->funcs->instructions[i].func(writer, instr, buffer); @@ -2368,7 +2369,7 @@ static HRESULT call_instr_handler(struct bc_writer *writer, i++; }
- FIXME("Unhandled instruction %u - %s\n", instr->opcode, + FIXME("Unhandled instruction %lu - %s.\n", instr->opcode, debug_print_opcode(instr->opcode)); return E_INVALIDARG; } diff --git a/dlls/d3dcompiler_43/compiler.c b/dlls/d3dcompiler_43/compiler.c index 112e82d6d44..d7d2e1e681d 100644 --- a/dlls/d3dcompiler_43/compiler.c +++ b/dlls/d3dcompiler_43/compiler.c @@ -689,7 +689,7 @@ static HRESULT assemble_shader(const char *preproc_shader, SlDeleteShader(shader); if (FAILED(hr)) { - ERR("Failed to write bytecode, hr %#x.\n", hr); + ERR("Failed to write bytecode, hr %#lx.\n", hr); return D3DXERR_INVALIDDATA; }
@@ -716,7 +716,7 @@ HRESULT WINAPI D3DAssemble(const void *data, SIZE_T datasize, const char *filena { HRESULT hr;
- TRACE("data %p, datasize %lu, filename %s, defines %p, include %p, sflags %#x, " + TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, sflags %#x, " "shader %p, error_messages %p.\n", data, datasize, debugstr_a(filename), defines, include, flags, shader, error_messages);
@@ -745,9 +745,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen { HRESULT hr;
- TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, " + TRACE("data %p, data_size %Iu, filename %s, defines %p, include %p, entrypoint %s, " "target %s, sflags %#x, eflags %#x, secondary_flags %#x, secondary_data %p, " - "secondary_data_size %lu, shader %p, error_messages %p.\n", + "secondary_data_size %Iu, shader %p, error_messages %p.\n", data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), debugstr_a(target), sflags, eflags, secondary_flags, secondary_data, secondary_data_size, shader, error_messages); @@ -776,7 +776,7 @@ HRESULT WINAPI D3DCompile(const void *data, SIZE_T data_size, const char *filena const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint, const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages) { - TRACE("data %p, data_size %lu, filename %s, defines %p, include %p, entrypoint %s, " + TRACE("data %p, data_size %Iu, filename %s, defines %p, include %p, entrypoint %s, " "target %s, sflags %#x, eflags %#x, shader %p, error_messages %p.\n", data, data_size, debugstr_a(filename), defines, include, debugstr_a(entrypoint), debugstr_a(target), sflags, eflags, shader, error_messages); @@ -792,7 +792,7 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename HRESULT hr; ID3DBlob *buffer;
- TRACE("data %p, size %lu, filename %s, defines %p, include %p, shader %p, error_messages %p\n", + TRACE("data %p, size %Iu, filename %s, defines %p, include %p, shader %p, error_messages %p.\n", data, size, debugstr_a(filename), defines, include, shader, error_messages);
if (!data) @@ -827,7 +827,7 @@ cleanup:
HRESULT WINAPI D3DDisassemble(const void *data, SIZE_T size, UINT flags, const char *comments, ID3DBlob **disassembly) { - FIXME("data %p, size %lu, flags %#x, comments %p, disassembly %p stub!\n", + FIXME("data %p, size %Iu, flags %#x, comments %p, disassembly %p stub!\n", data, size, flags, comments, disassembly); return E_NOTIMPL; } @@ -881,6 +881,6 @@ end:
HRESULT WINAPI D3DLoadModule(const void *data, SIZE_T size, ID3D11Module **module) { - FIXME("data %p, size %lu, module %p stub!\n", data, size, module); + FIXME("data %p, size %Iu, module %p stub!\n", data, size, module); return E_NOTIMPL; } diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 69970136390..cbcf8246b70 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -18,9 +18,6 @@ * */
-#ifndef WINE_NO_LONG_TYPES -#define WINE_NO_LONG_TYPES -#endif #include "initguid.h" #include "d3dcompiler_private.h" #include "d3d10.h" @@ -365,7 +362,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_AddRef(ID3D11Shader struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface); ULONG refcount = InterlockedIncrement(&This->refcount);
- TRACE("%p increasing refcount to %u\n", This, refcount); + TRACE("%p increasing refcount to %lu.\n", This, refcount);
return refcount; } @@ -375,7 +372,7 @@ static ULONG STDMETHODCALLTYPE d3dcompiler_shader_reflection_Release(ID3D11Shade struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface); ULONG refcount = InterlockedDecrement(&This->refcount);
- TRACE("%p decreasing refcount to %u\n", This, refcount); + TRACE("%p decreasing refcount to %lu.\n", This, refcount);
if (!refcount) { @@ -1095,7 +1092,7 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c const char *ptr = data; DWORD size = data_size >> 2;
- TRACE("Size %u\n", size); + TRACE("Size %lu\n", size);
r->instruction_count = read_dword(&ptr); TRACE("InstructionCount: %u\n", r->instruction_count); @@ -1202,7 +1199,7 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c /* dx11 stat size */ if (size == 37) return S_OK;
- FIXME("Unhandled size %u\n", size); + FIXME("Unhandled size %lu.\n", size);
return E_FAIL; } @@ -1221,7 +1218,7 @@ static HRESULT d3dcompiler_parse_type_members(struct d3dcompiler_shader_reflecti TRACE("Member name: %s.\n", debugstr_a(member->name));
offset = read_dword(ptr); - TRACE("Member type offset: %x\n", offset); + TRACE("Member type offset: %#lx\n", offset);
member->type = get_reflection_type(ref, data, offset); if (!member->type) @@ -1232,7 +1229,7 @@ static HRESULT d3dcompiler_parse_type_members(struct d3dcompiler_shader_reflecti }
member->offset = read_dword(ptr); - TRACE("Member offset %x\n", member->offset); + TRACE("Member offset %#lx\n", member->offset);
return S_OK; } @@ -1266,7 +1263,7 @@ static HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type TRACE("Elements %u, Members %u\n", desc->Elements, desc->Members);
member_offset = read_dword(&ptr); - TRACE("Member Offset %u\n", member_offset); + TRACE("Member Offset %lu\n", member_offset);
if ((type->reflection->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK) >= 0x500) skip_dword_unknown(&ptr, 4); @@ -1344,7 +1341,7 @@ static struct d3dcompiler_shader_reflection_type *get_reflection_type(struct d3d hr = d3dcompiler_parse_type(type, data, offset); if (FAILED(hr)) { - ERR("Failed to parse type info, hr %#x.\n", hr); + ERR("Failed to parse type info, hr %#lx.\n", hr); HeapFree(GetProcessHeap(), 0, type); return NULL; } @@ -1401,7 +1398,7 @@ static HRESULT d3dcompiler_parse_variables(struct d3dcompiler_shader_reflection_ TRACE("Variable flags: %u\n", v->flags);
offset = read_dword(&ptr); - TRACE("Variable type offset: %x\n", offset); + TRACE("Variable type offset: %#lx.\n", offset); v->type = get_reflection_type(cb->reflection, data, offset); if (!v->type) { @@ -1411,7 +1408,7 @@ static HRESULT d3dcompiler_parse_variables(struct d3dcompiler_shader_reflection_ }
offset = read_dword(&ptr); - TRACE("Variable default value offset: %x\n", offset); + TRACE("Variable default value offset: %#lx.\n", offset); if (!copy_value(data + offset, &v->default_value, offset ? v->size : 0)) { ERR("Failed to copy name.\n"); @@ -1448,29 +1445,29 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c DWORD target_version; HRESULT hr;
- TRACE("Size %u\n", size); + TRACE("Size %lu\n", size);
r->constant_buffer_count = read_dword(&ptr); TRACE("Constant buffer count: %u\n", r->constant_buffer_count);
cbuffer_offset = read_dword(&ptr); - TRACE("Constant buffer offset: %#x\n", cbuffer_offset); + TRACE("Constant buffer offset: %#lx\n", cbuffer_offset);
r->bound_resource_count = read_dword(&ptr); TRACE("Bound resource count: %u\n", r->bound_resource_count);
resource_offset = read_dword(&ptr); - TRACE("Bound resource offset: %#x\n", resource_offset); + TRACE("Bound resource offset: %#lx\n", resource_offset);
r->target = read_dword(&ptr); - TRACE("Target: %#x\n", r->target); + TRACE("Target: %#lx\n", r->target);
target_version = r->target & D3DCOMPILER_SHADER_TARGET_VERSION_MASK;
#if D3D_COMPILER_VERSION < 47 if (target_version >= 0x501) { - WARN("Target version %#x is not supported in d3dcompiler %u.\n", target_version, D3D_COMPILER_VERSION); + WARN("Target version %#lx is not supported in d3dcompiler %u.\n", target_version, D3D_COMPILER_VERSION); return E_INVALIDARG; } #endif @@ -1479,7 +1476,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c TRACE("Flags: %u\n", r->flags);
creator_offset = read_dword(&ptr); - TRACE("Creator at offset %#x.\n", creator_offset); + TRACE("Creator at offset %#lx.\n", creator_offset);
if (!copy_name(data + creator_offset, &creator)) { @@ -1594,7 +1591,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c TRACE("Variable count: %u\n", cb->variable_count);
offset = read_dword(&ptr); - TRACE("Variable offset: %x\n", offset); + TRACE("Variable offset: %#lx\n", offset);
hr = d3dcompiler_parse_variables(cb, data, data_size, data + offset); if (hr != S_OK) @@ -1664,7 +1661,7 @@ static HRESULT d3dcompiler_parse_signature(struct d3dcompiler_shader_signature * }
count = read_dword(&ptr); - TRACE("%u elements\n", count); + TRACE("%lu elements\n", count);
skip_dword_unknown(&ptr, 1);
@@ -1901,7 +1898,7 @@ static ULONG STDMETHODCALLTYPE d3d10_shader_reflection_AddRef(ID3D10ShaderReflec struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface); ULONG refcount = InterlockedIncrement(&reflection->refcount);
- TRACE("%p increasing refcount to %u.\n", reflection, refcount); + TRACE("%p increasing refcount to %lu.\n", reflection, refcount);
return refcount; } @@ -1911,7 +1908,7 @@ static ULONG STDMETHODCALLTYPE d3d10_shader_reflection_Release(ID3D10ShaderRefle struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface); ULONG refcount = InterlockedDecrement(&reflection->refcount);
- TRACE("%p decreasing refcount to %u.\n", reflection, refcount); + TRACE("%p decreasing refcount to %lu.\n", reflection, refcount);
if (!refcount) heap_free(reflection); diff --git a/dlls/d3dcompiler_43/utils.c b/dlls/d3dcompiler_43/utils.c index 84f776626ba..7d5c5395d6a 100644 --- a/dlls/d3dcompiler_43/utils.c +++ b/dlls/d3dcompiler_43/utils.c @@ -21,9 +21,6 @@ * */
-#ifndef WINE_NO_LONG_TYPES -#define WINE_NO_LONG_TYPES -#endif #include <stdio.h>
#include "d3dcompiler_private.h" @@ -146,7 +143,7 @@ const char *debug_print_srcmod(DWORD mod) WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABSNEG); WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NOT); default: - FIXME("Unrecognized source modifier %#x.\n", mod); + FIXME("Unrecognized source modifier %#lx.\n", mod); return "unrecognized_src_mod"; } } @@ -207,15 +204,15 @@ static const char *get_regname(const struct shader_reg *reg) switch (reg->type) { case BWRITERSPR_TEMP: - return wine_dbg_sprintf("r%u", reg->regnum); + return wine_dbg_sprintf("r%lu", reg->regnum); case BWRITERSPR_INPUT: - return wine_dbg_sprintf("v%u", reg->regnum); + return wine_dbg_sprintf("v%lu", reg->regnum); case BWRITERSPR_CONST: - return wine_dbg_sprintf("c%u", reg->regnum); + return wine_dbg_sprintf("c%lu", reg->regnum); case BWRITERSPR_ADDR: - return wine_dbg_sprintf("a%u", reg->regnum); + return wine_dbg_sprintf("a%lu", reg->regnum); case BWRITERSPR_TEXTURE: - return wine_dbg_sprintf("t%u", reg->regnum); + return wine_dbg_sprintf("t%lu", reg->regnum); case BWRITERSPR_RASTOUT: switch (reg->regnum) { @@ -225,21 +222,21 @@ static const char *get_regname(const struct shader_reg *reg) default: return "Unexpected RASTOUT"; } case BWRITERSPR_ATTROUT: - return wine_dbg_sprintf("oD%u", reg->regnum); + return wine_dbg_sprintf("oD%lu", reg->regnum); case BWRITERSPR_TEXCRDOUT: - return wine_dbg_sprintf("oT%u", reg->regnum); + return wine_dbg_sprintf("oT%lu", reg->regnum); case BWRITERSPR_OUTPUT: - return wine_dbg_sprintf("o%u", reg->regnum); + return wine_dbg_sprintf("o%lu", reg->regnum); case BWRITERSPR_CONSTINT: - return wine_dbg_sprintf("i%u", reg->regnum); + return wine_dbg_sprintf("i%lu", reg->regnum); case BWRITERSPR_COLOROUT: - return wine_dbg_sprintf("oC%u", reg->regnum); + return wine_dbg_sprintf("oC%lu", reg->regnum); case BWRITERSPR_DEPTHOUT: return "oDepth"; case BWRITERSPR_SAMPLER: - return wine_dbg_sprintf("s%u", reg->regnum); + return wine_dbg_sprintf("s%lu", reg->regnum); case BWRITERSPR_CONSTBOOL: - return wine_dbg_sprintf("b%u", reg->regnum); + return wine_dbg_sprintf("b%lu", reg->regnum); case BWRITERSPR_LOOP: return "aL"; case BWRITERSPR_MISCTYPE: @@ -250,11 +247,11 @@ static const char *get_regname(const struct shader_reg *reg) default: return "unexpected misctype"; } case BWRITERSPR_LABEL: - return wine_dbg_sprintf("l%u", reg->regnum); + return wine_dbg_sprintf("l%lu", reg->regnum); case BWRITERSPR_PREDICATE: - return wine_dbg_sprintf("p%u", reg->regnum); + return wine_dbg_sprintf("p%lu", reg->regnum); default: - return wine_dbg_sprintf("unknown regname %#x", reg->type); + return wine_dbg_sprintf("unknown regname %#lx", reg->type); } }
@@ -323,7 +320,7 @@ static const char *debug_print_relarg(const struct shader_reg *reg) short_swizzle = debug_print_swizzle(reg->rel_reg->u.swizzle);
if (reg->rel_reg->type == BWRITERSPR_ADDR) - return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle); + return wine_dbg_sprintf("[a%lu%s]", reg->rel_reg->regnum, short_swizzle); else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0) return wine_dbg_sprintf("[aL%s]", short_swizzle); else @@ -519,19 +516,19 @@ void skip_dword_unknown(const char **ptr, unsigned int count) for (i = 0; i < count; ++i) { d = read_dword(ptr); - FIXME("\t0x%08x\n", d); + FIXME("\t0x%08lx\n", d); } }
static void write_dword_unknown(char **ptr, DWORD d) { - FIXME("Writing unknown DWORD 0x%08x\n", d); + FIXME("Writing unknown DWORD 0x%08lx.\n", d); write_dword(ptr, d); }
HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size) { - TRACE("dxbc %p, tag %s, size %#x.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size); + TRACE("dxbc %p, tag %s, size %#lx.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size);
if (dxbc->count >= dxbc->size) { @@ -605,7 +602,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) skip_dword_unknown(&ptr, 1);
total_size = read_dword(&ptr); - TRACE("total size: %#x\n", total_size); + TRACE("total size: %#lx\n", total_size);
if (data_size != total_size) { @@ -614,7 +611,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) }
chunk_count = read_dword(&ptr); - TRACE("chunk count: %#x\n", chunk_count); + TRACE("chunk count: %#lx\n", chunk_count);
hr = dxbc_init(dxbc, chunk_count); if (FAILED(hr)) @@ -630,7 +627,7 @@ HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) DWORD chunk_offset;
chunk_offset = read_dword(&ptr); - TRACE("chunk %u at offset %#x\n", i, chunk_offset); + TRACE("chunk %u at offset %#lx\n", i, chunk_offset);
chunk_ptr = data + chunk_offset;
diff --git a/dlls/d3dcompiler_46/Makefile.in b/dlls/d3dcompiler_46/Makefile.in index b3bdcb6a630..066bd6fdd1c 100644 --- a/dlls/d3dcompiler_46/Makefile.in +++ b/dlls/d3dcompiler_46/Makefile.in @@ -1,7 +1,7 @@ MODULE = d3dcompiler_46.dll IMPORTLIB = d3dcompiler_46 IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=46 +EXTRADEFS = -DD3D_COMPILER_VERSION=46 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native diff --git a/dlls/d3dcompiler_47/Makefile.in b/dlls/d3dcompiler_47/Makefile.in index b19b6d5fe39..379f0aa4b3a 100644 --- a/dlls/d3dcompiler_47/Makefile.in +++ b/dlls/d3dcompiler_47/Makefile.in @@ -1,7 +1,7 @@ MODULE = d3dcompiler_47.dll IMPORTLIB = d3dcompiler IMPORTS = dxguid uuid -EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3D_COMPILER_VERSION=47 +EXTRADEFS = -DD3D_COMPILER_VERSION=47 PARENTSRC = ../d3dcompiler_43
EXTRADLLFLAGS = -Wb,--prefer-native