If requested. It will fail as it should, but the client library should never request it. I.e., the additional check is redundant.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/swapchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 9be6658c83d..69580adbffb 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -938,7 +938,7 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, struct wined3 }
/* Swapchains share the depth/stencil buffer, so only create a single depthstencil surface. */ - if (desc->enable_auto_depth_stencil && !(device->wined3d->flags & WINED3D_NO3D)) + if (desc->enable_auto_depth_stencil) { TRACE("Creating depth/stencil buffer.\n"); if (!device->auto_depth_stencil_view)
Hi,
While running your changed tests, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check?
Full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=54404
Your paranoid android.
=== debian9 (build log) ===
Task errors: The task timed out