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On Tuesday 26 August 2008 01:17:18 pm Roderick Colenbrander wrote:
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0}; HGLRC gl3Ctx = pwglCreateContextAttribsARB(hdc, 0, attribs); ok(gl3Ctx != NULL, "Creation of an OpenGL 3.0 context failed!\n");
int attribs[] = {WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0};
HGLRC gl3Ctx =
pwglCreateContextAttribsARB(hdc, 0, attribs);
ok(gl3Ctx != NULL,
"Creation of an OpenGL 3.0 context failed!\n");
I'm not sure it should be considered a test failure if GL3 isn't supported..
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