<off-topic>Sorry bout that, went a lil' /too/ paranoid. Thing is, I've spent so many days obsessing with the cpls, trying to get anything resembling a somewhat stable dev environment to produce anything resembling a *compilable* code, reverse-engineering Makefiles, and Makefile.ins, and defs and specs and C and gcc and ReactOS cpls and so forth /and being handed a code whose dev jumped on me for trying to cross-compile it, though that was what I asked for in the first place btw/ and when finally, SOMETHING compiled (a sample cpl included in Reactos 3.0. source code), I suddenly discovered that
A.) They can't be done the normal way /e.g. compiled against wine's source-tree by winegcc/ B.) If they could, they would've been done long ago (Reactos has 'em; Someone would've ported them by now, if not do 'em from scratch)
It was just too much for two weeks, sorry again. </off-topic>
On-topic: CPls the normal way -> no-go. Binary CPls compiled on 'doze or with a 'doze compiler under wine -> yes.
Sorry again.
pure_evil@mail.bg [mailto:pure_evil@mail.bg]
On-topic: CPls the normal way -> no-go. Binary CPls compiled on 'doze or with a 'doze compiler under wine -> yes.
I may be very off here but isn't Wine's LoadLibrary/GetProcAddress able to deal with wine shared library modules, even if they are not really PE files?
Of course Windows can't deal with them. For a Windows compatible DLL you do need a cross compiler like MingW or compile the sources in MSVC. It should be the same here as what is actually the situation for the test framework.
Rolf Kalbermatter