Am Donnerstag 15 Februar 2007 09:50 schrieb H. Verbeet:
On 15/02/07, Stefan Dösinger stefan@codeweavers.com wrote:
GL_INDEX is definitly not the way to load U8V8 surfaces
I think you should be using something like GL_DU8DV8_ATI or GL_DSDT_NV instead.
Thats my plan, but I think we should handle it in some way if none of the extensions is available. We can later use the extension-specific formats if they are available.