"Andrew Riedi" andrewriedi@gmail.com wrote:
- icon_entry->xHotspot = 1;
- icon_entry->yHotspot = 1;
- icon_entry->xHotspot = 1; /* Color planes for .ico. */
- icon_entry->yHotspot = ICON_BPP; /* BPP for .ico. */
...
ok(icon_info.xHotspot == 1, "xHotspot is %u.\n", icon_info.xHotspot);
ok(icon_info.yHotspot == 1, "yHotspot is %u.\n", icon_info.yHotspot);
ok(icon_info.yHotspot == 32, "yHotspot is %u.\n", icon_info.yHotspot);
It should be ICON_BPP instead of 32 for consistency.
- /* Test loading an icon as an icon. */
- SetLastError(0xdeadbeef);
- handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0, LR_LOADFROMFILE);
- ok(handle != NULL, "LoadImage() failed.\n");
- error = GetLastError();
- ok(error == 0 ||
broken(error == 0xdeadbeef) || /* Win9x */
broken(error == ERROR_BAD_PATHNAME), /* Win98, WinMe */
"Last error: %u\n", error);
There is no point in testing last error value if the API didn't fail.
- /* Test the icon information. */
- SetLastError(0xdeadbeef);
- ret = GetIconInfo(handle, &icon_info);
- ok(ret, "GetIconInfo() failed.\n");
- error = GetLastError();
- ok(error == 0xdeadbeef, "Last error: %u\n", error);
Same here.
- if (ret)
- {
ok(icon_info.fIcon == TRUE, "fIcon == FALSE.\n");
ok(icon_info.xHotspot == 16, "xHotspot is %u.\n", icon_info.xHotspot);
ok(icon_info.yHotspot == 16, "yHotspot is %u.\n", icon_info.yHotspot);
ok(icon_info.hbmColor != NULL, "No hbmColor!\n");
ok(icon_info.hbmMask != NULL, "No hbmMask!\n");
- }
'if (ret)' is useless if you don't expect a failure.
- /* Clean up. */
- SetLastError(0xdeadbeef);
- ret = DestroyIcon(handle);
- ok(ret, "DestroyIcon() failed.\n");
- error = GetLastError();
- ok(error == 0xdeadbeef, "Last error: %u\n", error);
Same here.
On Wed, Nov 26, 2008 at 10:14 PM, Dmitry Timoshkov dmitry@codeweavers.com wrote:
"Andrew Riedi" andrewriedi@gmail.com wrote:
- icon_entry->xHotspot = 1;
- icon_entry->yHotspot = 1;
- icon_entry->xHotspot = 1; /* Color planes for .ico. */
- icon_entry->yHotspot = ICON_BPP; /* BPP for .ico. */
...
ok(icon_info.xHotspot == 1, "xHotspot is %u.\n",
icon_info.xHotspot);
ok(icon_info.yHotspot == 1, "yHotspot is %u.\n",
icon_info.yHotspot);
ok(icon_info.yHotspot == 32, "yHotspot is %u.\n",
icon_info.yHotspot);
It should be ICON_BPP instead of 32 for consistency.
- /* Test loading an icon as an icon. */
- SetLastError(0xdeadbeef);
- handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0,
LR_LOADFROMFILE);
- ok(handle != NULL, "LoadImage() failed.\n");
- error = GetLastError();
- ok(error == 0 ||
broken(error == 0xdeadbeef) || /* Win9x */
broken(error == ERROR_BAD_PATHNAME), /* Win98, WinMe */
"Last error: %u\n", error);
There is no point in testing last error value if the API didn't fail.
- /* Test the icon information. */
- SetLastError(0xdeadbeef);
- ret = GetIconInfo(handle, &icon_info);
- ok(ret, "GetIconInfo() failed.\n");
- error = GetLastError();
- ok(error == 0xdeadbeef, "Last error: %u\n", error);
Same here.
- if (ret)
- {
ok(icon_info.fIcon == TRUE, "fIcon == FALSE.\n");
ok(icon_info.xHotspot == 16, "xHotspot is %u.\n",
icon_info.xHotspot);
ok(icon_info.yHotspot == 16, "yHotspot is %u.\n",
icon_info.yHotspot);
ok(icon_info.hbmColor != NULL, "No hbmColor!\n");
ok(icon_info.hbmMask != NULL, "No hbmMask!\n");
- }
'if (ret)' is useless if you don't expect a failure.
- /* Clean up. */
- SetLastError(0xdeadbeef);
- ret = DestroyIcon(handle);
- ok(ret, "DestroyIcon() failed.\n");
- error = GetLastError();
- ok(error == 0xdeadbeef, "Last error: %u\n", error);
Same here.
-- Dmitry.
All great tips. I will rewrite this and clean up some of the existing code in that file. As always, thanks for looking over my work, Dmitry!
2008/11/27 Dmitry Timoshkov dmitry@codeweavers.com:
"Andrew Riedi" andrewriedi@gmail.com wrote:
- /* Test loading an icon as an icon. */
- SetLastError(0xdeadbeef);
- handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0, LR_LOADFROMFILE);
- ok(handle != NULL, "LoadImage() failed.\n");
- error = GetLastError();
- ok(error == 0 ||
broken(error == 0xdeadbeef) || /* Win9x */
broken(error == ERROR_BAD_PATHNAME), /* Win98, WinMe */
"Last error: %u\n", error);
There is no point in testing last error value if the API didn't fail.
There is in this case - if the test is correct it shows that we expect the last error to be set to 0 on success on, not left at its previous value (0xdeadbeef).