On 1 July 2011 18:49, Stefan Dösinger stefan@codeweavers.com wrote:
I put the code that used to be in context_apply_draw_state into state.c because the FBO stuff is now a state handler. The alternative would be to keep it in context.c and just export one function - that means we don't need the rt mask functions in wined3d_private.h
That's probably nicer.
On Friday 01 July 2011 20:26:58 Henri Verbeet wrote:
On 1 July 2011 18:49, Stefan Dösinger stefan@codeweavers.com wrote:
I put the code that used to be in context_apply_draw_state into state.c because the FBO stuff is now a state handler. The alternative would be to keep it in context.c and just export one function - that means we don't need the rt mask functions in wined3d_private.h
That's probably nicer.
I'll try to change the patch in this way and see what happens. This would remove part of the rationale for patch 1, but I think patch 1 is still worth it for consistency.