What is the problem with patch: http://source.winehq.org/patches/data/97500
M_PI is never used in D3DX (moreover it is deprecated in C99)
Nozomi
Nozomi Kodama nozomi.kodama@yahoo.com writes:
What is the problem with patch: http://source.winehq.org/patches/data/97500
M_PI is never used in D3DX (moreover it is deprecated in C99)
It's used all over the place, and we have portability macros for it. There's no reason to avoid it.