MENU_SelectItem sends a message, and we must not hold the lock when that happens
Fixes bug 45457.
v2: Don't access menu after releasing it
Signed-off-by: Fabian Maurer dark.shadow4@web.de --- dlls/user32/menu.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/dlls/user32/menu.c b/dlls/user32/menu.c index bae45002b7..3b1e3f25f4 100644 --- a/dlls/user32/menu.c +++ b/dlls/user32/menu.c @@ -3859,17 +3859,23 @@ BOOL WINAPI HiliteMenuItem( HWND hWnd, HMENU hMenu, UINT wItemID, { POPUPMENU *menu; UINT pos; + HMENU handle_menu; + UINT focused_item;
TRACE("(%p, %p, %04x, %04x);\n", hWnd, hMenu, wItemID, wHilite);
if (!(menu = find_menu_item(hMenu, wItemID, wHilite, &pos))) return FALSE;
- if (menu->FocusedItem != pos) + handle_menu = menu->obj.handle; + focused_item = menu->FocusedItem; + release_menu_ptr(menu); + + if (focused_item != pos) { - MENU_HideSubPopups( hWnd, menu->obj.handle, FALSE, 0 ); - MENU_SelectItem( hWnd, menu->obj.handle, pos, TRUE, 0 ); + MENU_HideSubPopups( hWnd, handle_menu, FALSE, 0 ); + MENU_SelectItem( hWnd, handle_menu, pos, TRUE, 0 ); } - release_menu_ptr(menu); + return TRUE; }