From: Eric Pouech eric.pouech@gmail.com
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/d2d1/Makefile.in | 1 - dlls/d2d1/bitmap.c | 18 ++-- dlls/d2d1/bitmap_render_target.c | 10 +-- dlls/d2d1/brush.c | 26 +++--- dlls/d2d1/dc_render_target.c | 16 ++-- dlls/d2d1/device.c | 144 +++++++++++++++---------------- dlls/d2d1/effect.c | 4 +- dlls/d2d1/factory.c | 28 +++--- dlls/d2d1/geometry.c | 24 +++--- dlls/d2d1/hwnd_render_target.c | 28 +++--- dlls/d2d1/layer.c | 4 +- dlls/d2d1/mesh.c | 4 +- dlls/d2d1/state_block.c | 4 +- dlls/d2d1/stroke.c | 4 +- dlls/d2d1/wic_render_target.c | 32 +++---- 15 files changed, 173 insertions(+), 174 deletions(-)
diff --git a/dlls/d2d1/Makefile.in b/dlls/d2d1/Makefile.in index bb9e44caba0..413571338ba 100644 --- a/dlls/d2d1/Makefile.in +++ b/dlls/d2d1/Makefile.in @@ -1,4 +1,3 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES MODULE = d2d1.dll IMPORTLIB = d2d1 IMPORTS = d3d10_1 dxguid uuid gdi32 user32 advapi32 diff --git a/dlls/d2d1/bitmap.c b/dlls/d2d1/bitmap.c index 470724e96a9..50744836b13 100644 --- a/dlls/d2d1/bitmap.c +++ b/dlls/d2d1/bitmap.c @@ -52,7 +52,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap1 *iface) struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface); ULONG refcount = InterlockedIncrement(&bitmap->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap1 *iface) struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface); ULONG refcount = InterlockedDecrement(&bitmap->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -295,13 +295,13 @@ static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context if (bitmap->options & D2D1_BITMAP_OPTIONS_TARGET) { if (FAILED(hr = ID3D11Device_CreateRenderTargetView(d3d_device, resource, NULL, &bitmap->rtv))) - WARN("Failed to create RTV, hr %#x.\n", hr); + WARN("Failed to create RTV, hr %#lx.\n", hr); }
if (!(bitmap->options & D2D1_BITMAP_OPTIONS_CANNOT_DRAW)) { if (FAILED(hr = ID3D11Device_CreateShaderResourceView(d3d_device, resource, NULL, &bitmap->srv))) - WARN("Failed to create SRV, hr %#x.\n", hr); + WARN("Failed to create SRV, hr %#lx.\n", hr); } ID3D11Device_Release(d3d_device);
@@ -366,7 +366,7 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, if (FAILED(hr = ID3D11Device1_CreateTexture2D(context->d3d_device, &texture_desc, src_data ? &resource_data : NULL, &texture))) { - ERR("Failed to create texture, hr %#x.\n", hr); + ERR("Failed to create texture, hr %#lx.\n", hr); return hr; }
@@ -468,7 +468,7 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc))) { - WARN("Failed to get surface desc, hr %#x.\n", hr); + WARN("Failed to get surface desc, hr %#lx.\n", hr); ID3D11Resource_Release(resource); return hr; } @@ -536,7 +536,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW
if (FAILED(hr = IWICBitmapSource_GetSize(bitmap_source, &size.width, &size.height))) { - WARN("Failed to get bitmap size, hr %#x.\n", hr); + WARN("Failed to get bitmap size, hr %#lx.\n", hr); return hr; }
@@ -556,7 +556,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW
if (FAILED(hr = IWICBitmapSource_GetPixelFormat(bitmap_source, &wic_format))) { - WARN("Failed to get bitmap format, hr %#x.\n", hr); + WARN("Failed to get bitmap format, hr %#lx.\n", hr); return hr; }
@@ -605,7 +605,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW rect.Height = size.height; if (FAILED(hr = IWICBitmapSource_CopyPixels(bitmap_source, &rect, pitch, data_size, data))) { - WARN("Failed to copy bitmap pixels, hr %#x.\n", hr); + WARN("Failed to copy bitmap pixels, hr %#lx.\n", hr); heap_free(data); return hr; } diff --git a/dlls/d2d1/bitmap_render_target.c b/dlls/d2d1/bitmap_render_target.c index 373c3735664..833ee125bac 100644 --- a/dlls/d2d1/bitmap_render_target.c +++ b/dlls/d2d1/bitmap_render_target.c @@ -51,7 +51,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_render_target_AddRef(ID2D1BitmapRender struct d2d_bitmap_render_target *render_target = impl_from_ID2D1BitmapRenderTarget(iface); ULONG refcount = InterlockedIncrement(&render_target->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -61,7 +61,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_render_target_Release(ID2D1BitmapRende struct d2d_bitmap_render_target *render_target = impl_from_ID2D1BitmapRenderTarget(iface); ULONG refcount = InterlockedDecrement(&render_target->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -787,7 +787,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta parent_target->ops ? &d2d_bitmap_render_target_ops : NULL, &dxgi_rt_desc, (void **)&render_target->dxgi_inner))) { - WARN("Failed to create DXGI surface render target, hr %#x.\n", hr); + WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr); return hr; }
@@ -798,7 +798,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner, &IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target))) { - WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr); + WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr); IUnknown_Release(render_target->dxgi_inner); return hr; } @@ -816,7 +816,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta ID2D1DeviceContext_Release(context); if (FAILED(hr)) { - WARN("Failed to create target bitmap, hr %#x.\n", hr); + WARN("Failed to create target bitmap, hr %#lx.\n", hr); IUnknown_Release(render_target->dxgi_inner); return hr; } diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c index 38afbe83752..14d9cb54e92 100644 --- a/dlls/d2d1/brush.c +++ b/dlls/d2d1/brush.c @@ -50,7 +50,7 @@ static ULONG STDMETHODCALLTYPE d2d_gradient_AddRef(ID2D1GradientStopCollection * struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface); ULONG refcount = InterlockedIncrement(&gradient->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -60,7 +60,7 @@ static ULONG STDMETHODCALLTYPE d2d_gradient_Release(ID2D1GradientStopCollection struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface); ULONG refcount = InterlockedDecrement(&gradient->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -170,7 +170,7 @@ HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D11Device1 *device, const heap_free(data); if (FAILED(hr)) { - ERR("Failed to create buffer, hr %#x.\n", hr); + ERR("Failed to create buffer, hr %#lx.\n", hr); return hr; }
@@ -183,7 +183,7 @@ HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D11Device1 *device, const ID3D11Buffer_Release(buffer); if (FAILED(hr)) { - ERR("Failed to create view, hr %#x.\n", hr); + ERR("Failed to create view, hr %#lx.\n", hr); return hr; }
@@ -288,7 +288,7 @@ static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_AddRef(ID2D1SolidColorBrush struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface); ULONG refcount = InterlockedIncrement(&brush->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -298,7 +298,7 @@ static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_Release(ID2D1SolidColorBrus struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface); ULONG refcount = InterlockedDecrement(&brush->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) d2d_brush_destroy(brush); @@ -431,7 +431,7 @@ static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_AddRef(ID2D1LinearGradi struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface); ULONG refcount = InterlockedIncrement(&brush->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -441,7 +441,7 @@ static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_Release(ID2D1LinearGrad struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface); ULONG refcount = InterlockedDecrement(&brush->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -618,7 +618,7 @@ static ULONG STDMETHODCALLTYPE d2d_radial_gradient_brush_AddRef(ID2D1RadialGradi struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface); ULONG refcount = InterlockedIncrement(&brush->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -628,7 +628,7 @@ static ULONG STDMETHODCALLTYPE d2d_radial_gradient_brush_Release(ID2D1RadialGrad struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface); ULONG refcount = InterlockedDecrement(&brush->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -851,7 +851,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_AddRef(ID2D1BitmapBrush1 *iface) struct d2d_brush *brush = impl_from_ID2D1BitmapBrush1(iface); ULONG refcount = InterlockedIncrement(&brush->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -861,7 +861,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush1 *iface struct d2d_brush *brush = impl_from_ID2D1BitmapBrush1(iface); ULONG refcount = InterlockedDecrement(&brush->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -1281,7 +1281,7 @@ static void d2d_brush_bind_bitmap(struct d2d_brush *brush, struct d2d_device_con sampler_desc.MaxLOD = 0.0f;
if (FAILED(hr = ID3D11Device1_CreateSamplerState(context->d3d_device, &sampler_desc, sampler_state))) - ERR("Failed to create sampler state, hr %#x.\n", hr); + ERR("Failed to create sampler state, hr %#lx.\n", hr); }
ID3D11DeviceContext_PSSetSamplers(d3d_context, brush_idx, 1, sampler_state); diff --git a/dlls/d2d1/dc_render_target.c b/dlls/d2d1/dc_render_target.c index 099e3b0a3a2..e7e0fa57ed7 100644 --- a/dlls/d2d1/dc_render_target.c +++ b/dlls/d2d1/dc_render_target.c @@ -39,7 +39,7 @@ static HRESULT d2d_dc_render_target_present(IUnknown *outer_unknown)
if (FAILED(hr = IDXGISurface1_GetDC(render_target->dxgi_surface, FALSE, &src_hdc))) { - WARN("GetDC() failed, %#x.\n", hr); + WARN("GetDC() failed, %#lx.\n", hr); return S_OK; }
@@ -81,7 +81,7 @@ static ULONG STDMETHODCALLTYPE d2d_dc_render_target_AddRef(ID2D1DCRenderTarget * struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface); ULONG refcount = InterlockedIncrement(&render_target->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -91,7 +91,7 @@ static ULONG STDMETHODCALLTYPE d2d_dc_render_target_Release(ID2D1DCRenderTarget struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface); ULONG refcount = InterlockedDecrement(&render_target->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -709,7 +709,7 @@ static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_BindDC(ID2D1DCRenderTarget if (FAILED(hr = ID2D1DeviceContext_CreateBitmap(context, bitmap_size, NULL, 0, &bitmap_desc, (ID2D1Bitmap1 **)&bitmap))) { - WARN("Failed to create target bitmap, hr %#x.\n", hr); + WARN("Failed to create target bitmap, hr %#lx.\n", hr); ID2D1DeviceContext_Release(context); return hr; } @@ -826,7 +826,7 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device))) { - WARN("Failed to get DXGI device interface, hr %#x.\n", hr); + WARN("Failed to get DXGI device interface, hr %#lx.\n", hr); return hr; }
@@ -834,7 +834,7 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID IDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { - WARN("Failed to create D2D device, hr %#x.\n", hr); + WARN("Failed to create D2D device, hr %#lx.\n", hr); return hr; }
@@ -843,14 +843,14 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID ID2D1Device_Release(device); if (FAILED(hr)) { - WARN("Failed to create DXGI surface render target, hr %#x.\n", hr); + WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr); return hr; }
if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner, &IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target))) { - WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr); + WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr); IUnknown_Release(render_target->dxgi_inner); return hr; } diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c index e6b6f9efbea..ce74d7c1582 100644 --- a/dlls/d2d1/device.c +++ b/dlls/d2d1/device.c @@ -242,7 +242,7 @@ static ULONG STDMETHODCALLTYPE d2d_device_context_inner_AddRef(IUnknown *iface) struct d2d_device_context *context = impl_from_IUnknown(iface); ULONG refcount = InterlockedIncrement(&context->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -252,7 +252,7 @@ static ULONG STDMETHODCALLTYPE d2d_device_context_inner_Release(IUnknown *iface) struct d2d_device_context *context = impl_from_IUnknown(iface); ULONG refcount = InterlockedDecrement(&context->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -519,7 +519,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateCompatibleRenderTarget if (FAILED(hr = d2d_bitmap_render_target_init(object, render_target, size, pixel_size, format, options))) { - WARN("Failed to initialize render target, hr %#x.\n", hr); + WARN("Failed to initialise render target, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -572,13 +572,13 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawLine(ID2D1DeviceContext *if
if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry))) { - WARN("Failed to create path geometry, %#x.\n", hr); + WARN("Failed to create path geometry, hr %#lx.\n", hr); return; }
if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink))) { - WARN("Open() failed, %#x.\n", hr); + WARN("Failed to open geometry sink, hr %#lx.\n", hr); ID2D1PathGeometry_Release(geometry); return; } @@ -587,7 +587,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawLine(ID2D1DeviceContext *if ID2D1GeometrySink_AddLine(sink, p1); ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_OPEN); if (FAILED(hr = ID2D1GeometrySink_Close(sink))) - WARN("Close() failed, %#x.\n", hr); + WARN("Failed to close geometry sink, hr %#lx.\n", hr); ID2D1GeometrySink_Release(sink);
ID2D1DeviceContext_DrawGeometry(iface, (ID2D1Geometry *)geometry, brush, stroke_width, stroke_style); @@ -606,7 +606,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawRectangle(ID2D1DeviceContex
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -625,7 +625,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillRectangle(ID2D1DeviceContex
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -645,7 +645,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawRoundedRectangle(ID2D1Devic
if (FAILED(hr = ID2D1Factory_CreateRoundedRectangleGeometry(render_target->factory, rect, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -664,7 +664,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillRoundedRectangle(ID2D1Devic
if (FAILED(hr = ID2D1Factory_CreateRoundedRectangleGeometry(render_target->factory, rect, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -684,7 +684,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawEllipse(ID2D1DeviceContext
if (FAILED(hr = ID2D1Factory_CreateEllipseGeometry(render_target->factory, ellipse, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -703,7 +703,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillEllipse(ID2D1DeviceContext
if (FAILED(hr = ID2D1Factory_CreateEllipseGeometry(render_target->factory, ellipse, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
@@ -724,7 +724,7 @@ static HRESULT d2d_device_context_update_ps_cb(struct d2d_device_context *contex if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)context->ps_cb, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc))) { - WARN("Failed to map constant buffer, hr %#x.\n", hr); + WARN("Failed to map constant buffer, hr %#lx.\n", hr); ID3D11DeviceContext_Release(d3d_context); return hr; } @@ -760,7 +760,7 @@ static HRESULT d2d_device_context_update_vs_cb(struct d2d_device_context *contex if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)context->vs_cb, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc))) { - WARN("Failed to map constant buffer, hr %#x.\n", hr); + WARN("Failed to map constant buffer, hr %#lx.\n", hr); ID3D11DeviceContext_Release(d3d_context); return hr; } @@ -805,13 +805,13 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = d2d_device_context_update_vs_cb(render_target, &geometry->transform, stroke_width))) { - WARN("Failed to update vs constant buffer, hr %#x.\n", hr); + WARN("Failed to update vs constant buffer, hr %#lx.\n", hr); return; }
if (FAILED(hr = d2d_device_context_update_ps_cb(render_target, brush, NULL, TRUE, FALSE))) { - WARN("Failed to update ps constant buffer, hr %#x.\n", hr); + WARN("Failed to update ps constant buffer, hr %#lx.\n", hr); return; }
@@ -830,7 +830,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib))) { - WARN("Failed to create index buffer, hr %#x.\n", hr); + WARN("Failed to create index buffer, hr %#lx.\n", hr); return; }
@@ -840,7 +840,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create vertex buffer, hr %#x.\n", hr); + ERR("Failed to create vertex buffer, hr %#lx.\n", hr); ID3D11Buffer_Release(ib); return; } @@ -860,7 +860,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib))) { - WARN("Failed to create beziers index buffer, hr %#x.\n", hr); + WARN("Failed to create curves index buffer, hr %#lx.\n", hr); return; }
@@ -870,7 +870,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create beziers vertex buffer, hr %#x.\n", hr); + ERR("Failed to create curves vertex buffer, hr %#lx.\n", hr); ID3D11Buffer_Release(ib); return; } @@ -891,7 +891,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib))) { - WARN("Failed to create arcs index buffer, hr %#x.\n", hr); + WARN("Failed to create arcs index buffer, hr %#lx.\n", hr); return; }
@@ -901,7 +901,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create arcs vertex buffer, hr %#x.\n", hr); + ERR("Failed to create arcs vertex buffer, hr %#lx.\n", hr); ID3D11Buffer_Release(ib); return; } @@ -949,13 +949,13 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = d2d_device_context_update_vs_cb(render_target, &geometry->transform, 0.0f))) { - WARN("Failed to update vs constant buffer, hr %#x.\n", hr); + WARN("Failed to update vs constant buffer, hr %#lx.\n", hr); return; }
if (FAILED(hr = d2d_device_context_update_ps_cb(render_target, brush, opacity_brush, FALSE, FALSE))) { - WARN("Failed to update ps constant buffer, hr %#x.\n", hr); + WARN("Failed to update ps constant buffer, hr %#lx.\n", hr); return; }
@@ -967,7 +967,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib))) { - WARN("Failed to create index buffer, hr %#x.\n", hr); + WARN("Failed to create index buffer, hr %#lx.\n", hr); return; }
@@ -977,7 +977,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create vertex buffer, hr %#x.\n", hr); + ERR("Failed to create vertex buffer, hr %#lx.\n", hr); ID3D11Buffer_Release(ib); return; } @@ -997,7 +997,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create beziers vertex buffer, hr %#x.\n", hr); + ERR("Failed to create curves vertex buffer, hr %#lx.\n", hr); return; }
@@ -1015,7 +1015,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb))) { - ERR("Failed to create arc vertex buffer, hr %#x.\n", hr); + ERR("Failed to create arc vertex buffer, hr %#lx.\n", hr); return; }
@@ -1123,7 +1123,7 @@ static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, I
if (FAILED(hr = d2d_bitmap_brush_create(context->factory, bitmap, &bitmap_brush_desc, &brush_desc, &brush))) { - ERR("Failed to create bitmap brush, hr %#x.\n", hr); + ERR("Failed to create bitmap brush, hr %#lx.\n", hr); return; }
@@ -1170,7 +1170,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory))) { - ERR("Failed to create dwrite factory, hr %#x.\n", hr); + ERR("Failed to create dwrite factory, hr %#lx.\n", hr); return; }
@@ -1186,7 +1186,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if IDWriteFactory_Release(dwrite_factory); if (FAILED(hr)) { - ERR("Failed to create text layout, hr %#x.\n", hr); + ERR("Failed to create text layout, hr %#lx.\n", hr); return; }
@@ -1210,7 +1210,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawTextLayout(ID2D1DeviceConte
if (FAILED(hr = IDWriteTextLayout_Draw(layout, &ctx, &render_target->IDWriteTextRenderer_iface, origin.x, origin.y))) - FIXME("Failed to draw text layout, hr %#x.\n", hr); + FIXME("Failed to draw text layout, hr %#lx.\n", hr); }
static D2D1_ANTIALIAS_MODE d2d_device_context_set_aa_mode_from_text_aa_mode(struct d2d_device_context *rt) @@ -1232,13 +1232,13 @@ static void d2d_device_context_draw_glyph_run_outline(struct d2d_device_context
if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); return; }
if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink))) { - ERR("Failed to open geometry sink, hr %#x.\n", hr); + ERR("Failed to open geometry sink, hr %#lx.\n", hr); ID2D1PathGeometry_Release(geometry); return; } @@ -1247,14 +1247,14 @@ static void d2d_device_context_draw_glyph_run_outline(struct d2d_device_context glyph_run->glyphIndices, glyph_run->glyphAdvances, glyph_run->glyphOffsets, glyph_run->glyphCount, glyph_run->isSideways, glyph_run->bidiLevel & 1, (IDWriteGeometrySink *)sink))) { - ERR("Failed to get glyph run outline, hr %#x.\n", hr); + ERR("Failed to get glyph run outline, hr %#lx.\n", hr); ID2D1GeometrySink_Release(sink); ID2D1PathGeometry_Release(geometry); return; }
if (FAILED(hr = ID2D1GeometrySink_Close(sink))) - ERR("Failed to close geometry sink, hr %#x.\n", hr); + ERR("Failed to close geometry sink, hr %#lx.\n", hr); ID2D1GeometrySink_Release(sink);
transform = &render_target->drawing_state.transform; @@ -1295,7 +1295,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context * if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory2, (IUnknown **)&dwrite_factory))) { - ERR("Failed to create dwrite factory, hr %#x.\n", hr); + ERR("Failed to create dwrite factory, hr %#lx.\n", hr); return; }
@@ -1317,7 +1317,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context * IDWriteFactory2_Release(dwrite_factory); if (FAILED(hr)) { - ERR("Failed to create glyph run analysis, hr %#x.\n", hr); + ERR("Failed to create glyph run analysis, hr %#lx.\n", hr); return; }
@@ -1328,7 +1328,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, texture_type, &bounds))) { - ERR("Failed to get alpha texture bounds, hr %#x.\n", hr); + ERR("Failed to get alpha texture bounds, hr %#lx.\n", hr); goto done; }
@@ -1351,7 +1351,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context * if (FAILED(hr = IDWriteGlyphRunAnalysis_CreateAlphaTexture(analysis, texture_type, &bounds, opacity_values, opacity_values_size))) { - ERR("Failed to create alpha texture, hr %#x.\n", hr); + ERR("Failed to create alpha texture, hr %#lx.\n", hr); goto done; }
@@ -1364,7 +1364,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context * if (FAILED(hr = d2d_device_context_CreateBitmap(&render_target->ID2D1DeviceContext_iface, bitmap_size, opacity_values, bitmap_size.width, &bitmap_desc, &opacity_bitmap))) { - ERR("Failed to create opacity bitmap, hr %#x.\n", hr); + ERR("Failed to create opacity bitmap, hr %#lx.\n", hr); goto done; }
@@ -1381,13 +1381,13 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context * if (FAILED(hr = d2d_device_context_CreateBitmapBrush(&render_target->ID2D1DeviceContext_iface, opacity_bitmap, NULL, &brush_desc, &opacity_brush))) { - ERR("Failed to create opacity bitmap brush, hr %#x.\n", hr); + ERR("Failed to create opacity bitmap brush, hr %#lx.\n", hr); goto done; }
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, &run_rect, &geometry))) { - ERR("Failed to create geometry, hr %#x.\n", hr); + ERR("Failed to create geometry, hr %#lx.\n", hr); goto done; }
@@ -1634,7 +1634,7 @@ static void STDMETHODCALLTYPE d2d_device_context_Clear(ID2D1DeviceContext *iface if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)render_target->vs_cb, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc))) { - WARN("Failed to map vs constant buffer, hr %#x.\n", hr); + WARN("Failed to map vs constant buffer, hr %#lx.\n", hr); ID3D11DeviceContext_Release(d3d_context); return; } @@ -1662,7 +1662,7 @@ static void STDMETHODCALLTYPE d2d_device_context_Clear(ID2D1DeviceContext *iface if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)render_target->ps_cb, 0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc))) { - WARN("Failed to map ps constant buffer, hr %#x.\n", hr); + WARN("Failed to map ps constant buffer, hr %#lx.\n", hr); ID3D11DeviceContext_Release(d3d_context); return; } @@ -1869,7 +1869,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateBitmapFromDxgiSurface(
if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc))) { - WARN("Failed to get surface desc, hr %#x.\n", hr); + WARN("Failed to get surface desc, hr %#lx.\n", hr); return hr; }
@@ -1900,7 +1900,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateEffect(ID2D1DeviceCont
if (FAILED(hr = d2d_effect_init(object, context->factory, effect_id))) { - WARN("Failed to initialize effect, hr %#x.\n", hr); + WARN("Failed to initialise effect, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -2081,7 +2081,7 @@ static void STDMETHODCALLTYPE d2d_device_context_SetTarget(ID2D1DeviceContext *i blend_desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; blend_desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; if (FAILED(hr = ID3D11Device1_CreateBlendState(context->d3d_device, &blend_desc, &context->bs))) - WARN("Failed to create blend state, hr %#x.\n", hr); + WARN("Failed to create blend state, hr %#lx.\n", hr); }
static void STDMETHODCALLTYPE d2d_device_context_GetTarget(ID2D1DeviceContext *iface, ID2D1Image **target) @@ -2207,7 +2207,7 @@ static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_DrawGlyphRun max(context->desc.dpiX, context->desc.dpiY) / 96.0f, measuring_mode, rendering_params, &rendering_mode))) { - ERR("Failed to get recommended rendering mode, hr %#x.\n", hr); + ERR("Failed to get recommended rendering mode, hr %#lx.\n", hr); rendering_mode = DWRITE_RENDERING_MODE_OUTLINE; } } @@ -2533,7 +2533,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory2, (IUnknown **)&dwrite_factory))) { - ERR("Failed to create dwrite factory, hr %#x.\n", hr); + ERR("Failed to create dwrite factory, hr %#lx.\n", hr); ID2D1Brush_Release(brush); return hr; } @@ -2543,7 +2543,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende IDWriteFactory2_Release(dwrite_factory); if (FAILED(hr)) { - ERR("Failed to create color glyph run enumerator, hr %#x.\n", hr); + ERR("Failed to create colour glyph run enumerator, hr %#lx.\n", hr); ID2D1Brush_Release(brush); return hr; } @@ -2557,7 +2557,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = IDWriteColorGlyphRunEnumerator_MoveNext(layers, &has_run))) { - ERR("Failed to switch color glyph layer, hr %#x.\n", hr); + ERR("Failed to switch colour glyph layer, hr %#lx.\n", hr); break; }
@@ -2566,7 +2566,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = IDWriteColorGlyphRunEnumerator_GetCurrentRun(layers, &color_run))) { - ERR("Failed to get current color run, hr %#x.\n", hr); + ERR("Failed to get current colour run, hr %#lx.\n", hr); break; }
@@ -2577,7 +2577,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende if (FAILED(hr = d2d_device_context_CreateSolidColorBrush(&render_target->ID2D1DeviceContext_iface, &color_run->runColor, NULL, (ID2D1SolidColorBrush **)&color_brush))) { - ERR("Failed to create solid color brush, hr %#x.\n", hr); + ERR("Failed to create solid colour brush, hr %#lx.\n", hr); break; } } @@ -2751,7 +2751,7 @@ static HRESULT d2d_device_context_get_surface(struct d2d_device_context *render_ if (FAILED(hr)) { *surface = NULL; - WARN("Failed to get DXGI surface, %#x.\n", hr); + WARN("Failed to get DXGI surface, %#lx.\n", hr); return hr; }
@@ -3881,7 +3881,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = IDXGIDevice_QueryInterface(device_impl->dxgi_device, &IID_ID3D11Device1, (void **)&render_target->d3d_device))) { - WARN("Failed to query ID3D11Device1 interface, hr %#x.\n", hr); + WARN("Failed to query ID3D11Device1 interface, hr %#lx.\n", hr); goto err; }
@@ -3889,7 +3889,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, 0, &feature_levels, 1, D3D11_SDK_VERSION, &IID_ID3D11Device1, NULL, &render_target->d3d_state))) { - WARN("Failed to create device context state, hr %#x.\n", hr); + WARN("Failed to create device context state, hr %#lx.\n", hr); goto err; }
@@ -3900,14 +3900,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = ID3D11Device1_CreateInputLayout(render_target->d3d_device, si->il_desc, si->il_element_count, si->vs_code, si->vs_code_size, &render_target->shape_resources[si->shape_type].il))) { - WARN("Failed to create input layout for shape type %#x, hr %#x.\n", si->shape_type, hr); + WARN("Failed to create input layout for shape type %#x, hr %#lx.\n", si->shape_type, hr); goto err; }
if (FAILED(hr = ID3D11Device1_CreateVertexShader(render_target->d3d_device, si->vs_code, si->vs_code_size, NULL, &render_target->shape_resources[si->shape_type].vs))) { - WARN("Failed to create vertex shader for shape type %#x, hr %#x.\n", si->shape_type, hr); + WARN("Failed to create vertex shader for shape type %#x, hr %#lx.\n", si->shape_type, hr); goto err; }
@@ -3922,14 +3922,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL, &render_target->vs_cb))) { - WARN("Failed to create constant buffer, hr %#x.\n", hr); + WARN("Failed to create constant buffer, hr %#lx.\n", hr); goto err; }
if (FAILED(hr = ID3D11Device1_CreatePixelShader(render_target->d3d_device, ps_code, sizeof(ps_code), NULL, &render_target->ps))) { - WARN("Failed to create pixel shader, hr %#x.\n", hr); + WARN("Failed to create pixel shader, hr %#lx.\n", hr); goto err; }
@@ -3942,7 +3942,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL, &render_target->ps_cb))) { - WARN("Failed to create constant buffer, hr %#x.\n", hr); + WARN("Failed to create constant buffer, hr %#lx.\n", hr); goto err; }
@@ -3959,7 +3959,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &render_target->ib))) { - WARN("Failed to create clear index buffer, hr %#x.\n", hr); + WARN("Failed to create clear index buffer, hr %#lx.\n", hr); goto err; }
@@ -3971,7 +3971,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &render_target->vb))) { - WARN("Failed to create clear vertex buffer, hr %#x.\n", hr); + WARN("Failed to create clear vertex buffer, hr %#lx.\n", hr); goto err; }
@@ -3987,14 +3987,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, rs_desc.AntialiasedLineEnable = FALSE; if (FAILED(hr = ID3D11Device1_CreateRasterizerState(render_target->d3d_device, &rs_desc, &render_target->rs))) { - WARN("Failed to create clear rasterizer state, hr %#x.\n", hr); + WARN("Failed to create clear rasteriser state, hr %#lx.\n", hr); goto err; }
if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory))) { - ERR("Failed to create dwrite factory, hr %#x.\n", hr); + ERR("Failed to create dwrite factory, hr %#lx.\n", hr); goto err; }
@@ -4002,7 +4002,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, IDWriteFactory_Release(dwrite_factory); if (FAILED(hr)) { - ERR("Failed to create default text rendering parameters, hr %#x.\n", hr); + ERR("Failed to create default text rendering parameters, hr %#lx.\n", hr); goto err; }
@@ -4082,7 +4082,7 @@ HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface,
if (FAILED(hr = d2d_device_context_init(object, device, outer_unknown, ops))) { - WARN("Failed to initialize render target, hr %#x.\n", hr); + WARN("Failed to initialise render target, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -4098,7 +4098,7 @@ HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface, if (FAILED(hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(&object->ID2D1DeviceContext_iface, surface, &bitmap_desc, &bitmap))) { - WARN("Failed to create target bitmap, hr %#x.\n", hr); + WARN("Failed to create target bitmap, hr %#lx.\n", hr); IUnknown_Release(&object->IUnknown_iface); heap_free(object); return hr; @@ -4140,7 +4140,7 @@ static ULONG WINAPI d2d_device_AddRef(ID2D1Device *iface) struct d2d_device *device = impl_from_ID2D1Device(iface); ULONG refcount = InterlockedIncrement(&device->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -4150,7 +4150,7 @@ static ULONG WINAPI d2d_device_Release(ID2D1Device *iface) struct d2d_device *device = impl_from_ID2D1Device(iface); ULONG refcount = InterlockedDecrement(&device->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -4188,7 +4188,7 @@ static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device *iface, D2D1_DE
if (FAILED(hr = d2d_device_context_init(object, iface, NULL, NULL))) { - WARN("Failed to initialize device context, hr %#x.\n", hr); + WARN("Failed to initialise device context, hr %#lx.\n", hr); heap_free(object); return hr; } diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c index 0c33f956826..2f1949c073c 100644 --- a/dlls/d2d1/effect.c +++ b/dlls/d2d1/effect.c @@ -79,7 +79,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_AddRef(ID2D1Effect *iface) struct d2d_effect *effect = impl_from_ID2D1Effect(iface); ULONG refcount = InterlockedIncrement(&effect->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -89,7 +89,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_Release(ID2D1Effect *iface) struct d2d_effect *effect = impl_from_ID2D1Effect(iface); ULONG refcount = InterlockedDecrement(&effect->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c index 1f8b3f5848b..737864df69c 100644 --- a/dlls/d2d1/factory.c +++ b/dlls/d2d1/factory.c @@ -102,7 +102,7 @@ static ULONG STDMETHODCALLTYPE d2d_factory_AddRef(ID2D1Factory2 *iface) struct d2d_factory *factory = impl_from_ID2D1Factory2(iface); ULONG refcount = InterlockedIncrement(&factory->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -112,7 +112,7 @@ static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory2 *iface) struct d2d_factory *factory = impl_from_ID2D1Factory2(iface); ULONG refcount = InterlockedDecrement(&factory->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -157,7 +157,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
if (FAILED(hr = d2d_rectangle_geometry_init(object, (ID2D1Factory *)iface, rect))) { - WARN("Failed to initialize rectangle geometry, hr %#x.\n", hr); + WARN("Failed to initialise rectangle geometry, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -181,7 +181,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D
if (FAILED(hr = d2d_rounded_rectangle_geometry_init(object, (ID2D1Factory *)iface, rounded_rect))) { - WARN("Failed to initialize rounded rectangle geometry, hr %#x.\n", hr); + WARN("Failed to initialise rounded rectangle geometry, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -205,7 +205,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory2
if (FAILED(hr = d2d_ellipse_geometry_init(object, (ID2D1Factory *)iface, ellipse))) { - WARN("Failed to initialize ellipse geometry, hr %#x.\n", hr); + WARN("Failed to initialise ellipse geometry, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -230,7 +230,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGeometryGroup(ID2D1Factory2 *
if (FAILED(hr = d2d_geometry_group_init(object, (ID2D1Factory *)iface, fill_mode, geometries, geometry_count))) { - WARN("Failed to initialize geometry group, hr %#x.\n", hr); + WARN("Failed to initialise geometry group, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -303,7 +303,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory2 *if
if (FAILED(hr = d2d_stroke_style_init(object, (ID2D1Factory *)iface, &desc1, dashes, dash_count))) { - WARN("Failed to initialize stroke style, hr %#x.\n", hr); + WARN("Failed to initialise stroke style, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -348,7 +348,7 @@ static HRESULT d2d_factory_get_device(struct d2d_factory *factory, ID3D10Device1
if (!factory->device && FAILED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_BGRA_SUPPORT, D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &factory->device))) - WARN("Failed to create device, hr %#x.\n", hr); + WARN("Failed to create device, hr %#lx.\n", hr);
*device = factory->device; return hr; @@ -375,7 +375,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Fa
if (FAILED(hr = d2d_wic_render_target_init(object, (ID2D1Factory1 *)iface, device, target, desc))) { - WARN("Failed to initialize render target, hr %#x.\n", hr); + WARN("Failed to initialise render target, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -405,7 +405,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
if (FAILED(hr = d2d_hwnd_render_target_init(object, (ID2D1Factory1 *)iface, device, desc, hwnd_rt_desc))) { - WARN("Failed to initialize render target, hr %#x.\n", hr); + WARN("Failed to initialise render target, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -427,7 +427,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1
if (FAILED(hr = IDXGISurface_GetDevice(surface, &IID_IDXGIDevice, (void **)&dxgi_device))) { - WARN("Failed to get DXGI device, hr %#x.\n", hr); + WARN("Failed to get DXGI device, hr %#lx.\n", hr); return hr; }
@@ -435,7 +435,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1 IDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { - WARN("Failed to create D2D device, hr %#x.\n", hr); + WARN("Failed to create D2D device, hr %#lx.\n", hr); return hr; }
@@ -462,7 +462,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory2
if (FAILED(hr = d2d_dc_render_target_init(object, (ID2D1Factory1 *)iface, device, desc))) { - WARN("Failed to initialize render target, hr %#x.\n", hr); + WARN("Failed to initialise render target, hr %#lx.\n", hr); heap_free(object); return hr; } @@ -507,7 +507,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle1(ID2D1Factory2 *i if (FAILED(hr = d2d_stroke_style_init(object, (ID2D1Factory *)iface, desc, dashes, dash_count))) { - WARN("Failed to initialize stroke style, hr %#x.\n", hr); + WARN("Failed to initialise stroke style, hr %#lx.\n", hr); heap_free(object); return hr; } diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index 46bfd488a7b..7f02a63f284 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -3384,7 +3384,7 @@ static ULONG STDMETHODCALLTYPE d2d_path_geometry_AddRef(ID2D1PathGeometry *iface struct d2d_geometry *geometry = impl_from_ID2D1PathGeometry(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -3394,7 +3394,7 @@ static ULONG STDMETHODCALLTYPE d2d_path_geometry_Release(ID2D1PathGeometry *ifac struct d2d_geometry *geometry = impl_from_ID2D1PathGeometry(iface); ULONG refcount = InterlockedDecrement(&geometry->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -3974,7 +3974,7 @@ static ULONG STDMETHODCALLTYPE d2d_ellipse_geometry_AddRef(ID2D1EllipseGeometry struct d2d_geometry *geometry = impl_from_ID2D1EllipseGeometry(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -3984,7 +3984,7 @@ static ULONG STDMETHODCALLTYPE d2d_ellipse_geometry_Release(ID2D1EllipseGeometry struct d2d_geometry *geometry = impl_from_ID2D1EllipseGeometry(iface); ULONG refcount = InterlockedDecrement(&geometry->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -4246,7 +4246,7 @@ static ULONG STDMETHODCALLTYPE d2d_rectangle_geometry_AddRef(ID2D1RectangleGeome struct d2d_geometry *geometry = impl_from_ID2D1RectangleGeometry(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -4256,7 +4256,7 @@ static ULONG STDMETHODCALLTYPE d2d_rectangle_geometry_Release(ID2D1RectangleGeom struct d2d_geometry *geometry = impl_from_ID2D1RectangleGeometry(iface); ULONG refcount = InterlockedDecrement(&geometry->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -4662,7 +4662,7 @@ static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_AddRef(ID2D1Rounde struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -4672,7 +4672,7 @@ static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Release(ID2D1Round struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface); ULONG refcount = InterlockedDecrement(&geometry->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -4958,7 +4958,7 @@ static ULONG STDMETHODCALLTYPE d2d_transformed_geometry_AddRef(ID2D1TransformedG struct d2d_geometry *geometry = impl_from_ID2D1TransformedGeometry(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -4968,7 +4968,7 @@ static ULONG STDMETHODCALLTYPE d2d_transformed_geometry_Release(ID2D1Transformed struct d2d_geometry *geometry = impl_from_ID2D1TransformedGeometry(iface); ULONG refcount = InterlockedDecrement(&geometry->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -5238,7 +5238,7 @@ static ULONG STDMETHODCALLTYPE d2d_geometry_group_AddRef(ID2D1GeometryGroup *ifa struct d2d_geometry *geometry = impl_from_ID2D1GeometryGroup(iface); ULONG refcount = InterlockedIncrement(&geometry->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -5249,7 +5249,7 @@ static ULONG STDMETHODCALLTYPE d2d_geometry_group_Release(ID2D1GeometryGroup *if ULONG refcount = InterlockedDecrement(&geometry->refcount); unsigned int i;
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/hwnd_render_target.c b/dlls/d2d1/hwnd_render_target.c index 625f101eaa7..4ce220bf433 100644 --- a/dlls/d2d1/hwnd_render_target.c +++ b/dlls/d2d1/hwnd_render_target.c @@ -32,7 +32,7 @@ static HRESULT d2d_hwnd_render_target_present(IUnknown *outer_unknown) HRESULT hr;
if (FAILED(hr = IDXGISwapChain_Present(render_target->swapchain, render_target->sync_interval, 0))) - WARN("Present failed, %#x.\n", hr); + WARN("Present failed, %#lx.\n", hr);
return S_OK; } @@ -67,7 +67,7 @@ static ULONG STDMETHODCALLTYPE d2d_hwnd_render_target_AddRef(ID2D1HwndRenderTarg struct d2d_hwnd_render_target *render_target = impl_from_ID2D1HwndRenderTarget(iface); ULONG refcount = InterlockedIncrement(&render_target->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -77,7 +77,7 @@ static ULONG STDMETHODCALLTYPE d2d_hwnd_render_target_Release(ID2D1HwndRenderTar struct d2d_hwnd_render_target *render_target = impl_from_ID2D1HwndRenderTarget(iface); ULONG refcount = InterlockedDecrement(&render_target->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -687,7 +687,7 @@ static HRESULT STDMETHODCALLTYPE d2d_hwnd_render_target_Resize(ID2D1HwndRenderTa if (FAILED(hr = IDXGISwapChain_GetBuffer(render_target->swapchain, 0, &IID_IDXGISurface1, (void **)&dxgi_surface))) { - WARN("Failed to get buffer, hr %#x.\n", hr); + WARN("Failed to get buffer, hr %#lx.\n", hr); ID2D1DeviceContext_Release(context); return hr; } @@ -696,7 +696,7 @@ static HRESULT STDMETHODCALLTYPE d2d_hwnd_render_target_Resize(ID2D1HwndRenderTa IDXGISurface1_Release(dxgi_surface); if (FAILED(hr)) { - WARN("Failed to create target bitmap, hr %#x.\n", hr); + WARN("Failed to create target bitmap, hr %#lx.\n", hr); ID2D1DeviceContext_Release(context); return hr; } @@ -810,7 +810,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device))) { - WARN("Failed to get IDXGIDevice interface, hr %#x.\n", hr); + WARN("Failed to get IDXGIDevice interface, hr %#lx.\n", hr); return hr; }
@@ -818,7 +818,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target IDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { - WARN("Failed to get IDXGIAdapter interface, hr %#x.\n", hr); + WARN("Failed to get IDXGIAdapter interface, hr %#lx.\n", hr); return hr; }
@@ -826,7 +826,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target IDXGIAdapter_Release(dxgi_adapter); if (FAILED(hr)) { - WARN("Failed to get IDXGIFactory interface, hr %#x.\n", hr); + WARN("Failed to get IDXGIFactory interface, hr %#lx.\n", hr); return hr; }
@@ -861,13 +861,13 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target IDXGIFactory_Release(dxgi_factory); if (FAILED(hr)) { - WARN("Failed to create a swapchain, hr %#x.\n", hr); + WARN("Failed to create a swapchain, hr %#lx.\n", hr); return hr; }
if (FAILED(hr = IDXGISwapChain_GetBuffer(render_target->swapchain, 0, &IID_IDXGISurface, (void **)&dxgi_surface))) { - WARN("Failed to get buffer, hr %#x.\n", hr); + WARN("Failed to get buffer, hr %#lx.\n", hr); IDXGISwapChain_Release(render_target->swapchain); return hr; } @@ -876,7 +876,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
if (FAILED(hr = IDXGISurface_GetDevice(dxgi_surface, &IID_IDXGIDevice, (void **)&dxgi_device))) { - WARN("Failed to get DXGI device, hr %#X.\n", hr); + WARN("Failed to get DXGI device, hr %#lx.\n", hr); IDXGISurface_Release(dxgi_surface); IDXGISwapChain_Release(render_target->swapchain); return hr; @@ -886,7 +886,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target IDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { - WARN("Failed to create D2D device, hr %#X.\n", hr); + WARN("Failed to create D2D device, hr %#lx.\n", hr); IDXGISurface_Release(dxgi_surface); IDXGISwapChain_Release(render_target->swapchain); return hr; @@ -899,7 +899,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target ID2D1Device_Release(device); if (FAILED(hr)) { - WARN("Failed to create DXGI surface render target, hr %#x.\n", hr); + WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr); IDXGISwapChain_Release(render_target->swapchain); return hr; } @@ -907,7 +907,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner, &IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target))) { - WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr); + WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr); IUnknown_Release(render_target->dxgi_inner); IDXGISwapChain_Release(render_target->swapchain); return hr; diff --git a/dlls/d2d1/layer.c b/dlls/d2d1/layer.c index 3eb2f3695d3..a7d7877dbb8 100644 --- a/dlls/d2d1/layer.c +++ b/dlls/d2d1/layer.c @@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_layer_AddRef(ID2D1Layer *iface) struct d2d_layer *layer = impl_from_ID2D1Layer(iface); ULONG refcount = InterlockedIncrement(&layer->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_layer_Release(ID2D1Layer *iface) struct d2d_layer *layer = impl_from_ID2D1Layer(iface); ULONG refcount = InterlockedDecrement(&layer->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/mesh.c b/dlls/d2d1/mesh.c index 1e64a0ea165..4108399ad5b 100644 --- a/dlls/d2d1/mesh.c +++ b/dlls/d2d1/mesh.c @@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_mesh_AddRef(ID2D1Mesh *iface) struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface); ULONG refcount = InterlockedIncrement(&mesh->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_mesh_Release(ID2D1Mesh *iface) struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface); ULONG refcount = InterlockedDecrement(&mesh->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/state_block.c b/dlls/d2d1/state_block.c index 501d94ae3ee..114a3efd883 100644 --- a/dlls/d2d1/state_block.c +++ b/dlls/d2d1/state_block.c @@ -50,7 +50,7 @@ static ULONG STDMETHODCALLTYPE d2d_state_block_AddRef(ID2D1DrawingStateBlock1 *i struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock1(iface); ULONG refcount = InterlockedIncrement(&state_block->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -60,7 +60,7 @@ static ULONG STDMETHODCALLTYPE d2d_state_block_Release(ID2D1DrawingStateBlock1 * struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock1(iface); ULONG refcount = InterlockedDecrement(&state_block->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/stroke.c b/dlls/d2d1/stroke.c index da412540753..30ce2bf5660 100644 --- a/dlls/d2d1/stroke.c +++ b/dlls/d2d1/stroke.c @@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_stroke_style_AddRef(ID2D1StrokeStyle1 *iface) struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle1(iface); ULONG refcount = InterlockedIncrement(&style->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_stroke_style_Release(ID2D1StrokeStyle1 *iface struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle1(iface); ULONG refcount = InterlockedDecrement(&style->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d2d1/wic_render_target.c b/dlls/d2d1/wic_render_target.c index 9b57a5d2c34..f750a58a647 100644 --- a/dlls/d2d1/wic_render_target.c +++ b/dlls/d2d1/wic_render_target.c @@ -43,7 +43,7 @@ static HRESULT d2d_wic_render_target_present(IUnknown *outer_unknown) if (FAILED(hr = IDXGISurface_QueryInterface(render_target->dxgi_surface, &IID_ID3D10Resource, (void **)&src_resource))) { - ERR("Failed to get source resource interface, hr %#x.\n", hr); + ERR("Failed to get source resource interface, hr %#lx.\n", hr); goto end; }
@@ -58,27 +58,27 @@ static HRESULT d2d_wic_render_target_present(IUnknown *outer_unknown) dst_rect.Height = render_target->height; if (FAILED(hr = IWICBitmap_Lock(render_target->bitmap, &dst_rect, WICBitmapLockWrite, &bitmap_lock))) { - ERR("Failed to lock destination bitmap, hr %#x.\n", hr); + ERR("Failed to lock destination bitmap, hr %#lx.\n", hr); goto end; }
if (FAILED(hr = IWICBitmapLock_GetDataPointer(bitmap_lock, &dst_size, &dst))) { - ERR("Failed to get data pointer, hr %#x.\n", hr); + ERR("Failed to get data pointer, hr %#lx.\n", hr); IWICBitmapLock_Release(bitmap_lock); goto end; }
if (FAILED(hr = IWICBitmapLock_GetStride(bitmap_lock, &dst_pitch))) { - ERR("Failed to get stride, hr %#x.\n", hr); + ERR("Failed to get stride, hr %#lx.\n", hr); IWICBitmapLock_Release(bitmap_lock); goto end; }
if (FAILED(hr = ID3D10Texture2D_Map(render_target->readback_texture, 0, D3D10_MAP_READ, 0, &mapped_texture))) { - ERR("Failed to map readback texture, hr %#x.\n", hr); + ERR("Failed to map readback texture, hr %#lx.\n", hr); IWICBitmapLock_Release(bitmap_lock); goto end; } @@ -113,7 +113,7 @@ static ULONG STDMETHODCALLTYPE d2d_wic_render_target_AddRef(IUnknown *iface) struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface); ULONG refcount = InterlockedIncrement(&render_target->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -123,7 +123,7 @@ static ULONG STDMETHODCALLTYPE d2d_wic_render_target_Release(IUnknown *iface) struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface); ULONG refcount = InterlockedDecrement(&render_target->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { @@ -162,7 +162,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = IWICBitmap_GetSize(bitmap, &render_target->width, &render_target->height))) { - WARN("Failed to get bitmap dimensions, hr %#x.\n", hr); + WARN("Failed to get bitmap dimensions, hr %#lx.\n", hr); return hr; }
@@ -178,7 +178,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = IWICBitmap_GetPixelFormat(bitmap, &bitmap_format))) { - WARN("Failed to get bitmap format, hr %#x.\n", hr); + WARN("Failed to get bitmap format, hr %#lx.\n", hr); return hr; }
@@ -215,7 +215,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &texture))) { - WARN("Failed to create texture, hr %#x.\n", hr); + WARN("Failed to create texture, hr %#lx.\n", hr); return hr; }
@@ -223,7 +223,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID3D10Texture2D_Release(texture); if (FAILED(hr)) { - WARN("Failed to get DXGI surface interface, hr %#x.\n", hr); + WARN("Failed to get DXGI surface interface, hr %#lx.\n", hr); return hr; }
@@ -234,14 +234,14 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &render_target->readback_texture))) { - WARN("Failed to create readback texture, hr %#x.\n", hr); + WARN("Failed to create readback texture, hr %#lx.\n", hr); IDXGISurface_Release(render_target->dxgi_surface); return hr; }
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device))) { - WARN("Failed to get DXGI device, hr %#x.\n", hr); + WARN("Failed to get DXGI device, hr %#lx.\n", hr); IDXGISurface_Release(render_target->dxgi_surface); return hr; } @@ -250,7 +250,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, IDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { - WARN("Failed to create D2D device, hr %#x.\n", hr); + WARN("Failed to create D2D device, hr %#lx.\n", hr); IDXGISurface_Release(render_target->dxgi_surface); return hr; } @@ -260,7 +260,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Device_Release(device); if (FAILED(hr)) { - WARN("Failed to create DXGI surface render target, hr %#x.\n", hr); + WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr); ID3D10Texture2D_Release(render_target->readback_texture); IDXGISurface_Release(render_target->dxgi_surface); return hr; @@ -269,7 +269,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner, &IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target))) { - WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr); + WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr); IUnknown_Release(render_target->dxgi_inner); ID3D10Texture2D_Release(render_target->readback_texture); IDXGISurface_Release(render_target->dxgi_surface);