Some register types do not use a consistent swizzle type, so the sm4_swizzle_type() function is removed.
The swizzle type now must be specified using the swizzle_type field.
Signed-off-by: Francisco Casas fcasas@codeweavers.com --- libs/vkd3d-shader/hlsl_sm4.c | 59 ++++++++++++++++-------------------- 1 file changed, 26 insertions(+), 33 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 9d45e163..35cf4820 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -746,6 +746,7 @@ struct sm4_instruction struct { struct sm4_register reg; + enum vkd3d_sm4_swizzle_type swizzle_type; unsigned int swizzle; } srcs[2]; unsigned int src_count; @@ -754,26 +755,9 @@ struct sm4_instruction unsigned int idx_count; };
-static unsigned int sm4_swizzle_type(enum vkd3d_sm4_register_type type) -{ - switch (type) - { - case VKD3D_SM4_RT_IMMCONST: - return VKD3D_SM4_SWIZZLE_NONE; - - case VKD3D_SM4_RT_CONSTBUFFER: - case VKD3D_SM4_RT_INPUT: - case VKD3D_SM4_RT_TEMP: - return VKD3D_SM4_SWIZZLE_VEC4; - - default: - FIXME("Unhandled register type %#x.\n", type); - return VKD3D_SM4_SWIZZLE_VEC4; - } -} - static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *reg, - unsigned int *writemask, const struct hlsl_deref *deref, const struct hlsl_type *data_type) + unsigned int *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type, + const struct hlsl_deref *deref, const struct hlsl_type *data_type) { const struct hlsl_ir_var *var = deref->var;
@@ -783,6 +767,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
reg->type = VKD3D_SM4_RT_CONSTBUFFER; reg->dim = VKD3D_SM4_DIMENSION_VEC4; + if(swizzle_type) *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4; reg->idx[0] = var->buffer->reg.id; reg->idx[1] = offset / 4; reg->idx_count = 2; @@ -810,6 +795,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r assert(hlsl_reg.allocated); reg->type = VKD3D_SM4_RT_INPUT; reg->dim = VKD3D_SM4_DIMENSION_VEC4; + if(swizzle_type) *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4; reg->idx[0] = hlsl_reg.id; reg->idx_count = 1; *writemask = hlsl_reg.writemask; @@ -852,17 +838,20 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r assert(hlsl_reg.allocated); reg->type = VKD3D_SM4_RT_TEMP; reg->dim = VKD3D_SM4_DIMENSION_VEC4; + if(swizzle_type) *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4; reg->idx[0] = hlsl_reg.id; reg->idx_count = 1; *writemask = hlsl_reg.writemask; } }
-static void sm4_register_from_node(struct sm4_register *reg, unsigned int *writemask, const struct hlsl_ir_node *instr) +static void sm4_register_from_node(struct sm4_register *reg, unsigned int *writemask, + enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_ir_node *instr) { assert(instr->reg.allocated); reg->type = VKD3D_SM4_RT_TEMP; reg->dim = VKD3D_SM4_DIMENSION_VEC4; + if(swizzle_type) *swizzle_type = VKD3D_SM4_SWIZZLE_VEC4; reg->idx[0] = instr->reg.id; reg->idx_count = 1; *writemask = instr->reg.writemask; @@ -914,7 +903,7 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st for (i = 0; i < instr->src_count; ++i) { token = sm4_encode_register(&instr->srcs[i].reg); - token |= sm4_swizzle_type(instr->srcs[i].reg.type) << VKD3D_SM4_SWIZZLE_TYPE_SHIFT; + token |= (uint32_t)instr->srcs[i].swizzle_type << VKD3D_SM4_SWIZZLE_TYPE_SHIFT; token |= instr->srcs[i].swizzle << VKD3D_SM4_SWIZZLE_SHIFT; if (instr->srcs[i].reg.mod) token |= VKD3D_SM4_EXTENDED_OPERAND; @@ -953,6 +942,7 @@ static void write_sm4_dcl_constant_buffer(struct vkd3d_bytecode_buffer *buffer, .srcs[0].reg.type = VKD3D_SM4_RT_CONSTBUFFER, .srcs[0].reg.idx = {cbuffer->reg.id, (cbuffer->used_size + 3) / 4}, .srcs[0].reg.idx_count = 2, + .srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_VEC4, .srcs[0].swizzle = HLSL_SWIZZLE(X, Y, Z, W), .src_count = 1, }; @@ -1100,10 +1090,10 @@ static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_ memset(&instr, 0, sizeof(instr)); instr.opcode = opcode;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, dst); + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst); instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, src); + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, src); instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); instr.srcs[0].reg.mod = src_mod; instr.src_count = 1; @@ -1120,12 +1110,12 @@ static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d memset(&instr, 0, sizeof(instr)); instr.opcode = opcode;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, dst); + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, dst); instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, src1); + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, src1); instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); - sm4_register_from_node(&instr.srcs[1].reg, &writemask, src2); + sm4_register_from_node(&instr.srcs[1].reg, &writemask, &instr.srcs[1].swizzle_type, src2); instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); instr.src_count = 2;
@@ -1142,11 +1132,13 @@ static void write_sm4_constant(struct hlsl_ctx *ctx, memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &constant->node); + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, &constant->node); instr.dst_count = 1;
instr.srcs[0].reg.dim = (dimx > 1) ? VKD3D_SM4_DIMENSION_VEC4 : VKD3D_SM4_DIMENSION_SCALAR; instr.srcs[0].reg.type = VKD3D_SM4_RT_IMMCONST; + instr.srcs[0].swizzle_type = VKD3D_SM4_SWIZZLE_NONE; + for (i = 0; i < dimx; ++i) instr.srcs[0].reg.immconst_uint[i] = constant->value[i].u; instr.src_count = 1, @@ -1365,10 +1357,11 @@ static void write_sm4_load(struct hlsl_ctx *ctx, memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &load->node); + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, &load->node); instr.dst_count = 1;
- sm4_register_from_deref(ctx, &instr.srcs[0].reg, &writemask, &load->src, load->node.data_type); + sm4_register_from_deref(ctx, &instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, + &load->src, load->node.data_type); instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); instr.src_count = 1;
@@ -1391,11 +1384,11 @@ static void write_sm4_store(struct hlsl_ctx *ctx, memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_deref(ctx, &instr.dsts[0].reg, &writemask, &store->lhs, rhs->data_type); + sm4_register_from_deref(ctx, &instr.dsts[0].reg, &writemask, NULL, &store->lhs, rhs->data_type); instr.dsts[0].writemask = hlsl_combine_writemasks(writemask, store->writemask); instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, rhs); + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, rhs); instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask); instr.src_count = 1;
@@ -1411,10 +1404,10 @@ static void write_sm4_swizzle(struct hlsl_ctx *ctx, memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &swizzle->node); + sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, NULL, &swizzle->node); instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, swizzle->val.node); + sm4_register_from_node(&instr.srcs[0].reg, &writemask, &instr.srcs[0].swizzle_type, swizzle->val.node); instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_combine_swizzles(hlsl_swizzle_from_writemask(writemask), swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].writemask); instr.src_count = 1;