Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/arb_program_shader.c | 2 +- dlls/wined3d/glsl_shader.c | 2 +- dlls/wined3d/shader.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 4fbb3a59ecdb..c05dca0046a2 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5084,7 +5084,6 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_DSY */ shader_hw_dsy, /* WINED3DSIH_DSY_COARSE */ NULL, /* WINED3DSIH_DSY_FINE */ NULL, - /* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL, /* WINED3DSIH_ELSE */ shader_hw_else, /* WINED3DSIH_EMIT */ NULL, /* WINED3DSIH_EMIT_STREAM */ NULL, @@ -5093,6 +5092,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_ENDREP */ shader_hw_endrep, /* WINED3DSIH_ENDSWITCH */ NULL, /* WINED3DSIH_EQ */ NULL, + /* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL, /* WINED3DSIH_EXP */ shader_hw_scalar_op, /* WINED3DSIH_EXPP */ shader_hw_scalar_op, /* WINED3DSIH_F16TOF32 */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 0d0e25a47755..3692a276518c 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -11292,7 +11292,6 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DSY */ shader_glsl_map2gl, /* WINED3DSIH_DSY_COARSE */ shader_glsl_map2gl, /* WINED3DSIH_DSY_FINE */ shader_glsl_map2gl, - /* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL, /* WINED3DSIH_ELSE */ shader_glsl_else, /* WINED3DSIH_EMIT */ shader_glsl_emit, /* WINED3DSIH_EMIT_STREAM */ shader_glsl_emit, @@ -11301,6 +11300,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_ENDREP */ shader_glsl_end, /* WINED3DSIH_ENDSWITCH */ shader_glsl_end, /* WINED3DSIH_EQ */ shader_glsl_relop, + /* WINED3DSIH_EVAL_SAMPLE_INDEX */ NULL, /* WINED3DSIH_EXP */ shader_glsl_scalar_op, /* WINED3DSIH_EXPP */ shader_glsl_expp, /* WINED3DSIH_F16TOF32 */ shader_glsl_float16, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 3a0a3022172f..8a6307a3edb1 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -125,7 +125,6 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_DSY */ "dsy", /* WINED3DSIH_DSY_COARSE */ "deriv_rty_coarse", /* WINED3DSIH_DSY_FINE */ "deriv_rty_fine", - /* WINED3DSIH_EVAL_SAMPLE_INDEX */ "eval_sample_index", /* WINED3DSIH_ELSE */ "else", /* WINED3DSIH_EMIT */ "emit", /* WINED3DSIH_EMIT_STREAM */ "emit_stream", @@ -134,6 +133,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_ENDREP */ "endrep", /* WINED3DSIH_ENDSWITCH */ "endswitch", /* WINED3DSIH_EQ */ "eq", + /* WINED3DSIH_EVAL_SAMPLE_INDEX */ "eval_sample_index", /* WINED3DSIH_EXP */ "exp", /* WINED3DSIH_EXPP */ "expp", /* WINED3DSIH_F16TOF32 */ "f16tof32", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f2c4cd669cf1..164513325065 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -771,7 +771,6 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_DSY, WINED3DSIH_DSY_COARSE, WINED3DSIH_DSY_FINE, - WINED3DSIH_EVAL_SAMPLE_INDEX, WINED3DSIH_ELSE, WINED3DSIH_EMIT, WINED3DSIH_EMIT_STREAM, @@ -780,6 +779,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_ENDREP, WINED3DSIH_ENDSWITCH, WINED3DSIH_EQ, + WINED3DSIH_EVAL_SAMPLE_INDEX, WINED3DSIH_EXP, WINED3DSIH_EXPP, WINED3DSIH_F16TOF32,