On Mi, 2009-06-10 at 21:56 +0200, Roderick Colenbrander wrote:
-#ifdef HAVE_GL_GLEXT_H -# include <GL/glext.h> -#endif
The same code is used in winex11.drv/opengl.c Can this also be removed?
When that's the case, then "GL/glext.h" can be removed from AC_CHECK_HEADERS in configure.ac
On Thu, Jun 11, 2009 at 11:09 AM, Detlef Riekenbergwine.dev@web.de wrote:
On Mi, 2009-06-10 at 21:56 +0200, Roderick Colenbrander wrote:
-#ifdef HAVE_GL_GLEXT_H -# include <GL/glext.h> -#endif
The same code is used in winex11.drv/opengl.c Can this also be removed?
When that's the case, then "GL/glext.h" can be removed from AC_CHECK_HEADERS in configure.ac
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By by ... Detlef
At a quick glance we don't seem to need it there. We only use a small number of GL calls which are all 1.1 and for extensions we use in there we already define our own function pointers anyway as the functions need to be loaded dynamically. I think we can get rid of it.
Roderick