I have published version 0.0.4 of Wine Mono on Sourceforge. I fully intend to make this release a part of Wine.
The source tarball is at http://sourceforge.net/projects/wine/files/Wine%20Mono/0.0.4/wine-mono-0.0.4...
The binary is at http://sourceforge.net/projects/wine/files/Wine%20Mono/0.0.4/wine-mono-0.0.4...
For developers, the source repository is at https://github.com/madewokherd/wine-mono
Changes since 0.0.2: * With Wine 1.5.4 and Wine Mono 0.0.4, it's now possible to run mixed-mode assemblies. * The random hang that was introduced in Mono 2.11 is now fixed (0.0.2 contained a hacky work-around). * A replacement for XNA 4.0 based on MonoGame is now included, to be used if MS XNA 4.0 is not installed. * Updated Mono from 2.11.0 to 2.11.1, bringing in the changes listed here: http://mono.1490590.n4.nabble.com/Mono-2-11-1-is-out-td4575466.html * Changes from Hans Leidekker to make upgrading and removing the msi work better. * Added more registry keys to prevent native .NET from trying to install while Wine Mono is installed. * Various improvements to the build script.
Some programs that worked with the official Mono for Windows package will fail with this one because gluezilla (Mono's web browser component) is missing. In all other respects I expect this to work as well as or better than the official Mono for Windows package, and if not I'd like to hear about it.
If nothing new seems to be horribly wrong with this build other than the lack of gluezilla, I will try to make it an official part of Wine.
It's not really clear where the bugs should be reported at the moment, but I think Wine bugzilla is appropriate.