Hi,
I compile and run Quake2Evolved in linux using winelib. Although every seems fine, there's this error printed out when Q2E scans for the best pixel format:
err:opengl:wglGetPixelFormatAttribivARB unexpected RenderType(100)
I look up my /usr/include/GL/glxATI.h and found these lines:
#ifndef GLX_ATI_pixel_format_float #define GLX_ATI_pixel_format_float 1
#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
#endif // GLX_ATI_pixel_format_float
Bests,
Toan