From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- libs/vkd3d-shader/spirv.c | 54 ++++----------------------------------- 1 file changed, 5 insertions(+), 49 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index dfdc7eb5a24a..3d8195219420 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4989,6 +4989,8 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource(struct vkd3d_dxbc_compiler *co
if (semantic->register_space) FIXME("Unhandled register space %u.\n", semantic->register_space); + if (instruction->flags) + FIXME("Unhandled UAV flags %#x.\n", instruction->flags);
vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, semantic->resource_type, semantic->resource_data_type, 0, false); @@ -4999,18 +5001,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_raw(struct vkd3d_dxbc_compiler { const struct vkd3d_shader_raw_resource *resource = &instruction->declaration.raw_resource;
- if (resource->register_space) - FIXME("Unhandled register space %u.\n", resource->register_space); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &resource->dst.reg, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, 0, true); -} - -static void vkd3d_dxbc_compiler_emit_dcl_uav_raw(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_raw_resource *resource = &instruction->declaration.raw_resource; - if (resource->register_space) FIXME("Unhandled register space %u.\n", resource->register_space); if (instruction->flags) @@ -5027,20 +5017,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_resource_structured(struct vkd3d_dxbc_c const struct vkd3d_shader_register *reg = &resource->reg.reg; unsigned int stride = resource->byte_stride;
- if (resource->register_space) - FIXME("Unhandled register space %u.\n", resource->register_space); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, reg, - VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false); -} - -static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_structured_resource *resource = &instruction->declaration.structured_resource; - const struct vkd3d_shader_register *reg = &resource->reg.reg; - unsigned int stride = resource->byte_stride; - if (resource->register_space) FIXME("Unhandled register space %u.\n", resource->register_space); if (instruction->flags) @@ -5050,20 +5026,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_uav_structured(struct vkd3d_dxbc_compil VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_DATA_UINT, stride / 4, false); }
-static void vkd3d_dxbc_compiler_emit_dcl_uav_typed(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_instruction *instruction) -{ - const struct vkd3d_shader_semantic *semantic = &instruction->declaration.semantic; - - if (semantic->register_space) - FIXME("Unhandled register space %u.\n", semantic->register_space); - if (instruction->flags) - FIXME("Unhandled UAV flags %#x.\n", instruction->flags); - - vkd3d_dxbc_compiler_emit_resource_declaration(compiler, &semantic->reg.reg, - semantic->resource_type, semantic->resource_data_type, 0, false); -} - static void vkd3d_dxbc_compiler_emit_workgroup_memory(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, unsigned int size, unsigned int structure_stride) { @@ -8088,22 +8050,16 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler, vkd3d_dxbc_compiler_emit_dcl_sampler(compiler, instruction); break; case VKD3DSIH_DCL: + case VKD3DSIH_DCL_UAV_TYPED: vkd3d_dxbc_compiler_emit_dcl_resource(compiler, instruction); break; case VKD3DSIH_DCL_RESOURCE_RAW: - vkd3d_dxbc_compiler_emit_dcl_resource_raw(compiler, instruction); - break; case VKD3DSIH_DCL_UAV_RAW: - vkd3d_dxbc_compiler_emit_dcl_uav_raw(compiler, instruction); + vkd3d_dxbc_compiler_emit_dcl_resource_raw(compiler, instruction); break; case VKD3DSIH_DCL_RESOURCE_STRUCTURED: - vkd3d_dxbc_compiler_emit_dcl_resource_structured(compiler, instruction); - break; case VKD3DSIH_DCL_UAV_STRUCTURED: - vkd3d_dxbc_compiler_emit_dcl_uav_structured(compiler, instruction); - break; - case VKD3DSIH_DCL_UAV_TYPED: - vkd3d_dxbc_compiler_emit_dcl_uav_typed(compiler, instruction); + vkd3d_dxbc_compiler_emit_dcl_resource_structured(compiler, instruction); break; case VKD3DSIH_DCL_TGSM_RAW: vkd3d_dxbc_compiler_emit_dcl_tgsm_raw(compiler, instruction);