Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/wined3d/texture.c | 2 +- dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 39e6e2a68b7..dcdd08ac9b1 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -920,7 +920,7 @@ static void wined3d_texture_update_map_binding(struct wined3d_texture *texture) texture->update_map_binding = 0; }
-void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) +static void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) { texture->update_map_binding = map_binding; if (!texture->resource.map_count) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index dea3426a1d1..adb9db75659 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4363,7 +4363,6 @@ BOOL wined3d_texture_load_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; -void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) DECLSPEC_HIDDEN; void wined3d_texture_set_swapchain(struct wined3d_texture *texture, struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN; void wined3d_texture_sub_resources_destroyed(struct wined3d_texture *texture) DECLSPEC_HIDDEN;